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Advanced [show]


Clerebold Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of flails, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His black hair is slicked back into a classic pompadour. His violet eyes dart from person to person.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also is a firm believer in the manly ideal.

History: Born in a small village he learned the ways of the warrior from his father. His martial abilities were realized during a raid on his village. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Optimist, Gifted. Flaws: Impulsive, Secretive. Bonds: Religious. Occupation: Layabout

Voice: Jamaican accent

Attributes [hide]

Clerebold Nibley, Male Human Ranger 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 61 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)14 (+2) 12 (+1)12 (+1)
Skills Arcana +5, Athletics +5
Senses Passive Perception 11
Languages Common, Aquan, Terran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Dumph, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He has a large black mantle and cape that has been intricately interwoven into his pastel robe. His hair is cut close to his head. His eyes are a pleasant green.

Personality: Confrontational and typically high on some drug or another. He invites people to come help in his community garden.

History: His mother raised him in a mountain cabin. His father was a soldier and died while he was still young. Heward was left his father's suit of armor and trained in its use and care. He's since become an addict/alcoholic.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic, Philantrophist. Flaws: Addict. Bonds: Nature, Military. Occupation: Spy

Voice: Posh accent

Attributes [hide]

Heward Dumph, Male Human Bard 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)9 (-1) 14 (+2)16 (+3)
Skills Athletics +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Pink pearl (40 gp). Sardonyx (30 gp). Red garnet (40 gp).


Social Check DCs


Anthony Kendal, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He is wearing a perfectly clean shirt and pair of pants, and his gloved hand is found clutching a scythe. His long black hair is drawn into a two foot long braid. He has gleaming, smiling violet eyes.

Personality: He is fixated on the number 13. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Anthony took refuge in the large cave and found the beat up scythe and armor he uses now. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his old friends; and an old rival family wants him found

Ideals: Justice. Flaws: Insane. Bonds: Attractive, Nature, Family, Adventurer. Occupation: Bellfounder

Voice: Slurs words

Attributes [hide]

Anthony Kendal, Male Human Druid 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)14 (+2) 9 (-1)12 (+1)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 9
Languages Common, Terran, Giant
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Henry Hackney, Male Human [Permalink]

Personal [hide]

Description: This malnourished man typically wears a sleeveless long coat of deep brown leather and dull yellow iron scale mail. His hair, while still mostly black, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. A true patriot, Henry would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A deep hatred of brigands; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Flaws: Antagonistic. Bonds: Poor, Military, Religious, Enemies. Occupation: Stableman

Voice: Shortens vowels

Attributes [hide]

Henry Hackney, Male Human Aristocrat 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 13 (+1)13 (+1) 18 (+4)11 (+0)
Skills Acrobatics +0, Insight +6
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +6

Possessions: 50 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Randal Clare, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears a tan shirt with thin yellow vertical stripes and black pants. His hair is greying and his face has many wrinkles. His eyes are amber.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born in the west. As a young adult he joined a group advocating for an improvement in Human conditions. He now spends his time doing works of charity.

Motivation: He's attracted to the PC; and wants a kiss

Ideals: Philantrophist. Flaws: Racist. Bonds: Family, Immigrant, Has a crush. Occupation: Baker

Voice: Sore throat, cough

Attributes [hide]

Randal Clare, Male Human Expert 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)17 (+3) 14 (+2)13 (+1)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Terran, Giant, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Smoky quartz (60 gp). Blue sapphire (500 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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