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Advanced [show]


Raymond Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears grey trousers with red and blue striped suspenders. He wears various colorful collared shirts. His hair is white, silky, and of moderate length. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Raymond was left his father's suit of armor and trained in its use and care. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Military, Nature. Occupation: Masseuse

Voice: Squeaky

Attributes [hide]

Raymond Beitz, Male Human Paladin 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)9 (-1) 9 (-1)10 (+0)
Skills Insight +1, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Tiger eye turquoise (13 gp). Black pearl (800 gp). 1 Masterwork Common Melee.


Social Check DCs


Hugh Tenley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears long strands of aquamarine and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his auburn hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has always had a great fascination with Human culture. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Racist. Bonds: Rich, Attractive. Occupation: Sage

Voice: Mousy voice

Attributes [hide]

Hugh Tenley, Male Human Aristocrat 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)15 (+2) 7 (-2)14 (+2)
Skills Deception +5, Perception +1
Senses Passive Perception 11
Languages Common, Aquan, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Simon Tatum, Male Human [Permalink]

Personal [hide]

Description: This man wears a tight fitting green shirt and pants, and sports empty pouches on his belt. His black hair is long and unkept. This violet eyed westerner is not easily forgotten.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the west. A few years later when the south was not economically sound they moved to his current location. He got away from his former life and has fallen to alcoholism.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Immigrant, Enemies. Occupation: Soapmaker

Voice: Low rumbling, strings words together

Attributes [hide]

Simon Tatum, Male Human Aristocrat 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)13 (+1) 14 (+2)9 (-1)
Skills Animal Handling +4, Performance +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Shane Sharps, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a robe, a symbol of luck around his neck, and a sword on his belt. His silver hair is braided into rings. His eyes, though not visible through his cowl, are green.

Personality: He is overprotective of those who hire his services. He is lazy, self-centered, vain, and jealous.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Shane took refuge in the ruined castle and found the beat up sword and armor he uses now. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To clean up the streets; and to protect his home

Ideals: Fighting. Flaws: Selfish. Bonds: Poor, Guardian, Nature. Occupation: Shepherd

Voice: Jittery and nervous

Attributes [hide]

Shane Sharps, Male Human Wizard 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)17 (+3) 7 (-2)12 (+1)
Skills Performance +3, Religion +5
Senses Passive Perception 8
Languages Common, Goblin, Gnome, Aquan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 22000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lance Garfield, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tattered old clothes. His hair, while still mostly auburn, has prominent grey streaks. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is witty, but his monotone delivery comes off as unnerving He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a Layabout, his father struggled to pay the bills. Like his father and his sister before him, after school he went straight into learning to become a Sage. He became a Sage soon after.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult; and sabotage a competitor

Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Job, Poor. Occupation: Sage

Voice: Squeaky

Attributes [hide]

Lance Garfield, Male Human Adept 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Nature +4
Senses Passive Perception 11
Languages Common, Auran, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 80 pp. Obsidian (8 gp). Brown-green garnet (140 gp). Aquamarine (200 gp). Alexandrite (200 gp). 1 Minor magic item.


Social Check DCs

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