Shane Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He sports white clothing, slightly heavier than average wear, and his gloved hand is found clutching a halberd. He wears his red hair up in a very large beehive style do. His eyes are blue and beady.
Personality: He acts crazy and hedonistic. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born on a small isolated farm. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's looking for his big break.
Flaws: Ugly, Hedonist, Antagonistic. Bonds: Nature, Adventurer. Occupation: Mercenary
Voice: Switch between two voices
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 18 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Halfling, Terran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Black opal (600 gp). Freshwater pearl (12 gp). Smoky quartz (60 gp).
Trym Merton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a white collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His hair is short and blonde. His ears are large.
Personality: Trym is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: Trym was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: He wants revenge against goblins; and revenge
Ideals: Extrovert. Flaws: Ugly. Bonds: Enemies, Family, Adventurer. Occupation: Courier
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 44 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +5
Possessions: 12000 sp. 1 Minor magic item.
Gilbert Clayden, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses well, wearing black shirts, loose pants, and blazers most of the time. His long silver hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is business-like. He takes instructions and follows them to the letter. He takes great joy in being the best Layabout in town.
History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down; and further expansion of business
Ideals: Professionalism. Flaws: Mundane. Bonds: Attractive, Job, Rich. Occupation: Layabout
Voice: Soothing and warm
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 52 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
Possessions: 800 gp. 1 Minor magic item.
Chad Wedgwood, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He dresses in black turtlenecks beneath a brown coat with blue slacks. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with his god.
History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Since then, he has sought to make the best of life.
Motivation: He has a rivalry with the Church that dominates his actions; and wants to have a good time and be beloved
Ideals: Optimist. Bonds: Attractive, Religious, Mentor. Occupation: Shoemaker
Voice: Mousy voice
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 8 (-1) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 400 gp. A small bag of saffron. (90 gp). 1 Minor magic item.
Gomory Rylan, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a tan armored body suit, with a simple black line shooting up and back down. He wears his chestnut hair up. His hazel eyes dart from person to person.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Fortune-teller
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 10 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 800 gp. Black pearl (1400 gp). Smoky quartz (60 gp).
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