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Advanced [show]


Roger Dayton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a brown armored body suit, with a simple blue line shooting up and back down. His auburn hair has been sun bleached extensively. His face is scarred and worn.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Roger was left his father's suit of armor and trained in its use and care. He became a Barrister soon after.

Motivation: Sabotage a competitor.

Flaws: Ugly, Shy. Bonds: Job, Military. Occupation: Barrister

Voice: Soothing and warm

Attributes [hide]

Roger Dayton, Male Human Ranger 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Skelton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is generally well dressed albeit a few years behind the times. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are likewise brown.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born to a pair of adventurers, Geoffrey grew up listening to his father's many stories. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To pay off his debts; and he's looking for his big break

Flaws: Racist. Bonds: Attractive, Enemies, Adventurer, Debt. Occupation: Scribe

Voice: Stutters

Attributes [hide]

Geoffrey Skelton, Male Human Expert 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)12 (+1) 11 (+0)13 (+1)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Charles Hamilton, Male Human [Permalink]

Personal [hide]

Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his dagger. With bright brown hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He always tries to repair and not replace. It was this mentality that drove him into the Ruler business.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ruler arts, while his father instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better kind of golem.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Passionate, Persistence. Bonds: Adventurer, Rich. Occupation: Ruler

Voice: Posh accent

Attributes [hide]

Charles Hamilton, Male Human Bard 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 3 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 3 (-4)15 (+2) 13 (+1)13 (+1)
Skills Athletics +5, Nature +4
Senses Passive Perception 11
Languages Common, Ignan, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 200 gp.


Social Check DCs


Adelard Hadlee, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His hair is cut close to his head. He has gleaming, smiling green eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has all his life been fascinated with dancing.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Adelard has worked very hard to control his curse. He's also a talented Sellsword, but doesn't like to broadcast it.

Motivation: To be a Sellsword again; and balancing his hectic life and new banker responsibilities is difficult

Ideals: Artistic. Flaws: Ugly, Disease, Insomniac. Bonds: Job. Occupation: Banker

Voice: Posh accent

Attributes [hide]

Adelard Hadlee, Male Human Expert 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)6 (-2) 9 (-1)13 (+1)
Skills Acrobatics +2, Arcana +0
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Guy Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His chestnut hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: Eccentric and domineering, Guy will drive conversation. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a Locksmith, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He would like to get married and retire; and his spouse's relatives view him with great suspicion

Ideals: Extrovert. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Blacksmith

Voice: Low and grunting

Attributes [hide]

Guy Birkenhead, Male Human Warrior 7
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)7 (-2) 14 (+2)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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