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Advanced [show]


Theobald Chatham, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an entirely green suit with tan socks and a vest with buckled shoes. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Stoic and calm, he prefers to meditate than take action. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Theobald was raised in a hard working conservative environment. His parents enrolled him in a Monk school at a young age so that he could practice his necromantic talents. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new unemployed responsibilities is difficult

Ideals: Disciplined, Impeccable, Gifted. Bonds: Job. Occupation: Unemployed

Voice: High pitched, excited

Attributes [hide]

Theobald Chatham, Male Human Monk 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)12 (+1) 9 (-1)16 (+3)
Skills Arcana +3
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 10 pp. Freshwater pearl (12 gp). Black pearl (200 gp). Sard (80 gp). Alexandrite (200 gp).


Social Check DCs


Guy Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears suspenders and blue workpants. His shirt is white, and he wears a heavy blue leather apron most of the time. He has a hunchback. His brown hair and beard is wavy and long. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He moved from fad to fad and when he turned 15 he discovered painting. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Ugly, Antagonistic, Forgetful. Bonds: Religious. Occupation: Soapmaker

Voice: Strong lisp

Attributes [hide]

Guy Ainsworth, Male Human Rogue 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 4 (-3)13 (+1) 16 (+3)15 (+2)
Skills Persuasion +4, Survival +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 50 pp. Iolite (20 gp).


Social Check DCs


Cory Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is cut jaggedly and amateurishly. He has gray eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He comes from a rich northern family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now travels the world, in search of power and loot.

Motivation: Someone believes him a fraud; and he has passion for adventuring and risk

Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Adventurer, Enemies. Occupation: Sellsword

Voice: Thin and wheezing

Attributes [hide]

Cory Roscoe, Male Human Rogue 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 9 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 6 (-2)10 (+0) 18 (+4)13 (+1)
Skills Intimidation +4, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 400 gp. 1 Thunderstones. 1 Antitoxin. 1 Everburning torch. 2 Acid flasks.


Social Check DCs


William Branson, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his auburn hair up. This hazel eyed northerner is not easily forgotten.

Personality: A skeptical and narcissistic man, William's first love is himself. His second love is also himself. He always tries to repair and not replace. It was this mentality that drove him into the Slave Trader business.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and revenge

Ideals: Impeccable, Persistence. Bonds: Religious, Enemies. Occupation: Slave Trader

Voice: Excited and jittery

Attributes [hide]

William Branson, Male Human Fighter 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 7
Hit Points 55 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 13 (+1)17 (+3) 8 (-1)10 (+0)
Skills Animal Handling +2, Religion +6
Senses Passive Perception 9
Languages Common, Celestial, Auran, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +0 / 2d6-3, Grapple +2

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Blankley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his auburn hair up in a very large beehive style do. His face is covered beneath a completely black helmet.

Personality: His tongue was cut out and he uses sign language. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a Barkeep, his father struggled to pay the bills. A freak accident while working with his Barkeep father left him crippled. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Disease, Impulsive. Bonds: Poor, Adventurer. Occupation: Stylist

Voice: Prounounces S like Z

Attributes [hide]

Chad Blankley, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)11 (+0) 12 (+1)17 (+3)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp. 1 Masterwork Common Melee.


Social Check DCs

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