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NPC Generator

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Advanced [show]


Thomas Southey, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a grey cloak and cross-gartered black stockings. With a patchy white beard and wild white hair. His gray eyes are passionate and lively.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is an amazing painter.

History: A powerful slaver made him what he is. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Blacksmith.

Motivation: Sabotage a competitor; and balancing his hectic life and new blacksmith responsibilities is difficult

Ideals: Gifted. Flaws: Mundane. Bonds: Poor, Mentor, Job. Occupation: Blacksmith

Voice: Spits words with contempt

Attributes [hide]

Thomas Southey, Male Human Commoner 8
Medium (5'11") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 15 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 9 (-1)12 (+1) 13 (+1)15 (+2)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Gomory Clifton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His auburn hair is thinning but still full. His amber eyes are slightly larger than normal.

Personality: His tongue was cut out and he uses sign language. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He struck the Miller job and began his own company from there.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and to end his boredom

Ideals: Athletic. Flaws: Disease, Mundane. Bonds: Rich, Job. Occupation: Miller

Voice: Speaks with squeezed throat

Attributes [hide]

Gomory Clifton, Male Human Aristocrat 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)9 (-1) 13 (+1)14 (+2)
Skills Investigation +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 8000 cp. Star rose quartz (80 gp).


Social Check DCs


Nicholas Tickle, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he does not wear sleeves and tends to eschew shirts when he can avoid it, and is pretty ugly. He sports a flattop hair cut. He has green eyes.

Personality: He can speak with the recently deceased. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his mother out around the business and became quite the natural. He has dedicated himself to building a better trade route.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Slave, Adventurer. Occupation: Shepherd

Voice: Jamaican accent

Attributes [hide]

Nicholas Tickle, Male Human Sorcerer 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)8 (-1) 11 (+0)12 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Hematite (9 gp).


Social Check DCs


Godfrey Watson, Male Human [Permalink]

Personal [hide]

Description: A 5'0" western man, he is generally well dressed albeit a few years behind the times. His brown hair is cut short. His amber eyes lackadaisically let the world flow into them.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born at the edge of vast desert. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Due to his spouse's obsession with being a Cook they were divorced and he won custody of their daughter. He worked as a Roofer, and he later adopted a second daughter.

Motivation: To unite with his brother; and doesn't want to be a roofer and was forced into it by his family

Ideals: Impeccable. Bonds: Attractive, Family, Nature, In love. Occupation: Roofer

Voice: Relaxed voice

Attributes [hide]

Godfrey Watson, Male Human Warlock 8
Medium (5'0") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 69 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)9 (-1) 6 (-2)15 (+2)
Skills Acrobatics +6, Arcana +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Anthony Shirley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man is wearing colorful clothing, dressed as a Marshal. He has moderate length golden hair. He has a dull look in his brown eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of a Hunter, who enjoyed hunting, Anthony was taken on many hunting expeditions. A few years later when the west was not economically sound they moved to his current location. After a long history of fighting, Anthony and his spouse have recently divorced.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Nature, Immigrant, Family. Occupation: Marshal

Voice: Speaks through clenched teeth

Attributes [hide]

Anthony Shirley, Male Human Commoner 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)11 (+0) 14 (+2)15 (+2)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. Star rose quartz (80 gp). Emerald (900 gp).


Social Check DCs

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