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NPC Generator

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Advanced [show]


Lance Rowley, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a slight overbite and is overall scrawny. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.

Personality: His tongue was cut out and he uses sign language. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born the only child of a wealthy merchant. A freak accident while working with his Ploughman mother left him crippled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants a kiss.

Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Has a crush, Adventurer. Occupation: Interpreter

Voice: Whispers

Attributes [hide]

Lance Rowley, Male Human Commoner 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 35 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1200 gp.


Social Check DCs


Bertram Brady, Male Human [Permalink]

Personal [hide]

Description: This man wears professional attire, and sports empty pouches on his belt. He sports a long silver beard, and similarly colored long hair. He has several tiny amber earrings on each ear.

Personality: Confrontational and typically high on some drug or another. He receives visions of the future at random moments

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Unemployed arts, while his father instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Rich, Adventurer. Occupation: Unemployed

Voice: Breathy voice

Attributes [hide]

Bertram Brady, Male Human Wizard 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 7 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)14 (+2) 13 (+1)17 (+3)
Skills Nature +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Deighton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tight fitting blue shirt and pants. His hair is chestnut, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has always had a great fascination with Human culture. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Flaws: Racist, Impulsive, Disease. Bonds: Attractive, Rich. Occupation: Jeweler

Voice: Stutters

Attributes [hide]

Bernard Deighton, Male Human Expert 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)9 (-1) 16 (+3)12 (+1)
Skills Intimidation +3, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Clerebold Hallewell, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in blue turtlenecks beneath a black coat with yellow slacks. He has a small bristly mustache and wavy red hair. His eyes are green and catlike.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Clerebold grew up listening to his father's many stories. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now owns his own business.

Motivation: To be a Gardener again; and to reunite with his absent father

Flaws: Disease. Bonds: Adventurer, Family, Job. Occupation: Map Maker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Clerebold Hallewell, Male Human Rogue 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)14 (+2) 10 (+0)14 (+2)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Druidic, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 70 pp.


Social Check DCs


Dustin Tattersall, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears rags and sports a simple walking cane. His brown hair is drawn into a tight pony tail with a butterfly scrunchie. His gray eyes have a joyful gleam in them most of the time.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Dustin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He used his abilities to travel the world and help people.

Motivation: He feels threatened by others; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist, Gifted. Flaws: Disease. Bonds: Poor, Attractive. Occupation: Layabout

Voice: Sensual and smooth

Attributes [hide]

Dustin Tattersall, Male Human Rogue 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)12 (+1) 11 (+0)14 (+2)
Skills Athletics +4, Survival +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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