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Advanced [show]


Geoffrey Morton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a worn and beaten armor. His hair, while still mostly brown, has prominent grey streaks. His ears are large.

Personality: A deeply religious man he believes everything happens for a reason. A true patriot, Geoffrey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: When he was but 4 years old his parents immigrated from the west. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic. Flaws: Ugly. Bonds: Religious, Military, Immigrant. Occupation: Masseuse

Voice: Shortens vowels

Attributes [hide]

Geoffrey Morton, Male Human Adept 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 36 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)10 (+0) 15 (+2)10 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 11000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Black velvet mask with numerous citrines (70 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Hugh Darlington, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a skull on it. His moppish blonde hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: He is almost excessively polite to everyone, even when angry. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His first spouse was a Assassin, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Shy, Insane. Bonds: Rich, Family. Occupation: Mortician

Voice: Italian accent

Attributes [hide]

Hugh Darlington, Male Human Rogue 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)12 (+1) 15 (+2)15 (+2)
Skills Athletics +4, Performance +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Shane Digby, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing colorful clothing, dressed as a Unemployed. He has a long brown beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is witty, but his monotone delivery comes off as unnerving He invites people to come help in his community garden.

History: He got into the Unemployed business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Someone believes him a fraud; and sabotage a competitor

Ideals: Joker, Philantrophist, Fighting. Flaws: Insane. Bonds: Job, Enemies. Occupation: Unemployed

Voice: Posh accent

Attributes [hide]

Shane Digby, Male Human Adept 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 13 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 5 (-3)14 (+2) 8 (-1)12 (+1)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 9
Languages Common, Ignan, Aquan
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Jade (40 gp). Hematite (12 gp). Eye agate (12 gp).


Social Check DCs


Gunter Vance, Male Human [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior. He is muscular with a powerful set of arms. His hair is black and very short. His violet eyes peer out from beneath his small green hat.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Gunter studied abroad. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their son. He worked as a Fletcher, and he later adopted a second son.

Motivation: Wants a kiss; and an old rival family wants him found

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Mentor, Family, Has a crush. Occupation: Fletcher

Voice: Breathy voice

Attributes [hide]

Gunter Vance, Male Human Druid 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Persuasion +4, Survival +5
Senses Passive Perception 12
Languages Common, Abyssal, Gnome
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow cloak and cross-gartered grey stockings. He carries with him a set of ceremonial daggers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He wears his silver hair up. His eyes are likewise violet. His teeth are white and perfect.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Robert was born the youngest of three triplets. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To unite with his brother; and find a way to reverse the transformation of his brother

Ideals: Fighting, Gifted. Bonds: Attractive, Nature, Family. Occupation: Blacksmith

Voice: Dark and ominous

Attributes [hide]

Robert Hayhurst, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 14 (+2)9 (-1)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 4 Holy water. 1 Alchemist’s fire.


Social Check DCs

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