Gilbert Gentry, Male Human [Permalink]
Personal [hide]
Description: He typically wears blue cloth garments or leather armor. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a skull on it. He wears his hair in dreadlocks. His blue eyes dart from person to person to random spaces in the air.
Personality: Gilbert speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Further he is a bit of a stoner and is frequently out of it.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He struck the Butcher job and began his own company from there.
Motivation: He feels the way he acts is they only way to get by in the world; and he desires power and/or immortality
Ideals: Impeccable. Flaws: Addict. Bonds: Immigrant, Job, Adventurer. Occupation: Butcher
Voice: Spanish accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 20000 sp.
Arnold Prescott, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is heavily combed to the left. His eyes are likewise gray.
Personality: He is witty, but his monotone delivery comes off as unnerving He misses his home and complains about the freezing weather, even in summer.
History: Born in a small village he learned the ways of the warrior from his father. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Joker, Fighting. Bonds: Immigrant, Adventurer. Occupation: Ruler
Voice: Australian accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 19 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 10 (+0) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Gnoll, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Simon Snowdon, Male Human [Permalink]
Personal [hide]
Description: This southern man typically wears white cloth garments or leather armor. His clothes are grease stained in places. His hair is short and golden. He is very pretty but has cold, dead eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born in the south, but his parents moved at a very young age to the north. Simon was born on a far southern plains where he grew up under the tutelage of his mother, an expert Miller. He moves from town to town, unable to find a place to settle.
Motivation: He is a bit of a kleptomaniac; and he feels the way he acts is they only way to get by in the world
Ideals: Disciplined. Flaws: Secretive. Bonds: Poor, Immigrant, Attractive. Occupation: Miller
Voice: High pitched and raspy
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 11 (+0) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 48000 sp. 1 Minor magic item.
Adelard Tickle, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He tends to wear a green poncho over his likewise colored trousers and shirt. His red hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He snorts whenever he laughs or is feeling confident. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 2 years.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Flaws: Insomniac, Fearful, Disease. Bonds: Attractive, Job. Occupation: Bellfounder
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 45 (6d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 9 (-1) | 17 (+3) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Goblin, Gnome, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 900 gp.
Gerald Budd, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears tan painted combat armor at almost all times. He sports a long chestnut beard, and similarly colored long hair. He wears an eyepatch.
Personality: Stoic and calm, he prefers to meditate than take action. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born in the west. A few years later when the east was not economically sound they moved to his current location. He used his abilities to travel the world and help people.
Motivation: He desires power and/or immortality; and wants to work out more often
Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Immigrant. Occupation: Body Guard
Voice: Aggressive tone
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 13 (+1) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


