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Gerald Nash, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. He has wavy black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He likes to make people angry or surprised. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in a small forest village. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature, Adventurer. Occupation: Navigator

Voice: Irish accent

Attributes [hide]

Gerald Nash, Male Human Paladin 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)9 (-1) 13 (+1)13 (+1)
Skills Nature +1, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. Gold and topaz bottle stopper cork (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Guy Wharton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears blue trousers with white and black striped suspenders. He wears various colorful collared shirts. He wears his auburn hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Guy hails from a village terrorized by brigands. His divine abilities were realized during a raid on his village. He now spends his time doing works of charity.

Motivation: He is content; and a deep hatred of brigands

Ideals: Philantrophist, Gifted. Flaws: Mundane. Bonds: Enemies, Rich. Occupation: Shepherd

Voice: Uses sign language

Attributes [hide]

Guy Wharton, Male Human Adept 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)9 (-1) 9 (-1)10 (+0)
Skills Arcana +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Wymar Lancaster, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a violet vest and prefers black and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His whole body is exceptionally muscular. He wears his blonde hair down. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against drow; and many drow want him driven away

Ideals: Joker. Flaws: Ugly, Addict. Bonds: Immigrant, Enemies. Occupation: Slave Trader

Voice: Sleepy voice

Attributes [hide]

Wymar Lancaster, Male Human Rogue 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)19 (+4) 12 (+1)10 (+0)
Skills Insight +3, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Halfling, Ignan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Raymond Rutland, Male Human [Permalink]

Personal [hide]

Description: He wears a violet cloak and cross-gartered brown stockings. He is portly but not overly obese. His chestnut hair is thinning but still full. His brown eyes dart from person to person.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Raymond lived on a farm with his mother, near the main road leading to a nearby town. A gifted student he started as a Stableman, but he got bored and became a Navigator. He has taken up work as a Navigator and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Wants to work out more often; and marry his brother to traveling adventurers

Ideals: Philantrophist, Athletic. Flaws: PTSD. Bonds: Job, Family. Occupation: Navigator

Voice: Excited and jittery

Attributes [hide]

Raymond Rutland, Male Human Fighter 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 7
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 13 (+1)15 (+2) 17 (+3)8 (-1)
Skills History +5, Performance +2
Senses Passive Perception 13
Languages Common, Infernal, Gnome
Attacks Melee +3 / 2d6+0, Ranged +0 / 2d6-3, Grapple +0

Possessions: 200 gp.


Social Check DCs


Clerebold Nash, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man is renowned for his bright green suits and hats. His red hair is lengthy and is close to two feet long. His brown unseeing eyes seem to look past you.

Personality: He has a massive crush on the younger sibling of the Mayor who has hired him part-time. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the east his family was never financially stable. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 5 years.

Motivation: He is unsatisfied with his job.

Flaws: Disease. Bonds: Has a crush, In love, Poor, Job. Occupation: Mayor

Voice: Pirate accent

Attributes [hide]

Clerebold Nash, Male Human Aristocrat 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 14 (+2)8 (-1) 12 (+1)17 (+3)
Skills Arcana +1, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp.


Social Check DCs

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