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Advanced [show]


Gunter Halsey, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his chestnut hair up in a very large beehive style do. He has a dull look in his amber eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born several months after his mother was called into army service. Gunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Logical. Flaws: Depressed. Bonds: Adventurer, Military, Nature. Occupation: Navigator

Voice: Indian accent

Attributes [hide]

Gunter Halsey, Male Human Bard 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)15 (+2) 13 (+1)12 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 11
Languages Common, Undercommon, Goblin
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 27000 sp.


Social Check DCs


Clerebold Winchester, Male Human [Permalink]

Personal [hide]

Description: This man wears a green vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his green boots flare out at the collars, and sports empty pouches on his belt. He wears his blonde hair up in a very large beehive style do. His eyes are likewise violet. His teeth are white and perfect.

Personality: He acts crazy and hedonistic. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He served in the navy to pay for his family's outstanding loans. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Opinionated, Gifted. Flaws: Hedonist. Bonds: Attractive, Military. Occupation: Merchant

Voice: Spanish accent

Attributes [hide]

Clerebold Winchester, Male Human Expert 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)13 (+1) 17 (+3)12 (+1)
Skills Acrobatics +5, Athletics +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Patrick Myerscough, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. His red hair is drawn into a tight pony tail with a clover scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Patrick was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Military, Job, Nature. Occupation: Mercenary

Voice: Slurs words

Attributes [hide]

Patrick Myerscough, Male Human Aristocrat 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)10 (+0) 15 (+2)7 (-2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. Fire opal (1500 gp). 1 Masterwork studded leather.


Social Check DCs


Everard Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His auburn hair is drawn into a tight pony tail with a card scrunchie. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He feeds upon the attention of others.

History: The child of a Adventurer, who enjoyed hunting, Everard was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He became a Shipwright soon after.

Motivation: To get a good night's sleep; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Addict, Insomniac. Bonds: Attractive, Nature, Job. Occupation: Shipwright

Voice: Squeaky

Attributes [hide]

Everard Carlyle, Male Human Monk 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)8 (-1) 11 (+0)9 (-1)
Skills Deception +1, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Tim Stanley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a black vest and prefers tan and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his golden hair up. His eyes are amber.

Personality: He snorts whenever he laughs or is feeling confident. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in a small village he learned the ways of the warrior from his father. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in longbow use. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants revenge against illithids

Ideals: Athletic, Impeccable, Fighting. Flaws: Ugly. Bonds: Enemies. Occupation: Weaver

Voice: High pitched and raspy

Attributes [hide]

Tim Stanley, Male Human Cleric 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)11 (+0) 9 (-1)10 (+0)
Skills Investigation +3, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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