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Advanced [show]


Godfrey Wellington, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is dressed in an above average manner. He has a small bristly mustache and wavy black hair. His amber eyes peer out from beneath his Stetson black hat.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born on a small isolated farm. Godfrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero.

Flaws: Shy. Bonds: Attractive, Military, Nature, Adventurer. Occupation: Mayor

Voice: Low and grunting

Attributes [hide]

Godfrey Wellington, Male Human Expert 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 12 (+1)10 (+0)
Skills Insight +4, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Bertram Landon, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a robe, a symbol of magic around his neck, and a longsword on his belt. He wears a small hat to hide his balding. He wears an eyepatch.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is an amazing painter.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants revenge against giants

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Animal Trainer

Voice: Voice breaks

Attributes [hide]

Bertram Landon, Male Human Druid 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Investigation +4, Stealth +4
Senses Passive Perception 12
Languages Common, Infernal, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 2600 sp. Eye agate (8 gp). 3 Alchemist’s fire. 4 Tanglefoot bags.


Social Check DCs


Heward Altham, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, brown cloak. His hair is chestnut, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He feeds upon the attention of others.

History: Heward was born the youngest of three triplets. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: His spouse's relatives view him with great suspicion; and wants to work out more often

Ideals: Athletic. Flaws: Mundane. Bonds: Attractive, Family, Job. Occupation: Locksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Heward Altham, Male Human Wizard 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)15 (+2) 12 (+1)16 (+3)
Skills Athletics +3, Insight +4
Senses Passive Perception 11
Languages Common, Ignan, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: Rock crystal (70 gp). Black pearl (1400 gp). Red-brown spinel (100 gp). Aquamarine (1400 gp).


Social Check DCs


Balimaar Blythe, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is wearing a long, violet, dusty cloak. His whole body is exceptionally muscular. His hair, while still mostly white, has prominent grey streaks. He has green eyes and a violet hat with a green feather.

Personality: He has always had a great fascination with Human culture. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his mother's forge. He was always very intelligent and has formed a secret society of specialists.

Motivation: To pay off his debts; and to end his boredom

Flaws: Racist, Mundane, Secretive. Bonds: Immigrant, Job, Debt. Occupation: Shoemaker

Voice: Creaky witch voice

Attributes [hide]

Balimaar Blythe, Male Human Fighter 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)16 (+3) 10 (+0)11 (+0)
Skills History +6, Intimidation +3
Senses Passive Perception 10
Languages Common, Celestial, Ignan, Aquan
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 3000 sp.


Social Check DCs


Shane Tenley, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and carries crossbows. He keeps his long golden hair kept up in a rat tail. His amber eyes dart from person to person.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to loving parents in a slum to the north. In his 15th year, his parents were killed by a illithids raid, leaving Shane alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Shane was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Fighting. Flaws: Selfish, Impulsive. Bonds: Poor, Enemies. Occupation: Mayor

Voice: Slow speaker

Attributes [hide]

Shane Tenley, Male Human Cleric 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills Athletics +3, Medicine +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 700 gp.


Social Check DCs

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