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NPC Generator

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Advanced [show]


Gilbert Gresham, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting clothing which further accentuates his frame. His hair is always cut to a buzz. His blue eyes lackadaisically let the world flow into them.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in the east to a Fortune-teller, Gilbert learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gilbert took refuge in the large cave and found the beat up falchion and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Passionate. Flaws: Antagonistic. Bonds: Attractive, Mentor, Job, Nature. Occupation: Fortune-teller

Voice: Spits words with contempt

Attributes [hide]

Gilbert Gresham, Male Human Ranger 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)12 (+1) 14 (+2)13 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 10 pp.


Social Check DCs


Chad Norton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. He has a small bristly mustache and wavy auburn hair. His ears are large.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised in a mountains tribe. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.

Motivation: To reunite with his absent mother; and regain custody of his son

Ideals: Philantrophist, Athletic. Flaws: Ugly. Bonds: Family, Nature. Occupation: Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Chad Norton, Male Human Bard 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 10 (+0)14 (+2)
Skills Medicine +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 40000 cp.


Social Check DCs


Balimaar Home, Male Human [Permalink]

Personal [hide]

Description: This man wears tan leather gloves, a tan jacket, and tight pants. He has a penchant for wearing a ring with an oversized ruby on his left hand. He has a small bristly mustache and wavy golden hair. He has blue eyes and a tan hat with a grey feather.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He feeds upon the attention of others.

History: He comes from a rich western family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was always very intelligent and has formed a secret society of specialists.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Rich, Adventurer, Attractive. Occupation: Baker

Voice: Sore throat, cough

Attributes [hide]

Balimaar Home, Male Human Warrior 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 11 (+0)17 (+3)
Skills Arcana +4, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 19000 sp.


Social Check DCs


Kyle Willoughby, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has styled his auburn hair well, parting it to the right. His eyes are violet and beady.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with finding treasure.

History: He got into the Sailor business at a young age. After coming to the age of reason, Kyle took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Regain custody of his daughter; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Ugly, Emotional. Bonds: Adventurer, Job, Family. Occupation: Sailor

Voice: Low rumbling, strings words together

Attributes [hide]

Kyle Willoughby, Male Human Ranger 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)8 (-1) 8 (-1)18 (+4)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Star ruby (700 gp). 1 Half-Plate. 1 Breastplate.


Social Check DCs


Gomory Budd, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear blue clothing when he does not wear armor. His auburn hair is still thick. His eyes are a pleasant blue.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. As long as the job gets done he does not care how it got done.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gomory took refuge in the large cave and found the beat up scythe and armor he uses now. He struck the Fisher job and began his own company from there.

Motivation: Further expansion of business.

Ideals: Professionalism. Flaws: Insane. Bonds: Poor, Job, Religious, Nature. Occupation: Fisher

Voice: Sore throat, cough

Attributes [hide]

Gomory Budd, Male Human Druid 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 39 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)11 (+0) 13 (+1)10 (+0)
Skills Athletics +5, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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