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NPC Generator

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Advanced [show]


Wymar Marlee, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is renowned for his bright grey suits and hats. His brown hair is greasy and uncared for. His green eyes are passionate and lively.

Personality: He never swears and excessively uses polite adverbs when speaking. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born several months after his father was called into army service. He worked as a nervous Priest and found it very stressful. He has achieved small success as a Priest.

Motivation: Balancing his hectic life and new Priest responsibilities is difficult; and his religion dominates his actions

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Religious, Military, Job. Occupation: Priest

Voice: Pirate accent

Attributes [hide]

Wymar Marlee, Male Human Rogue 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 7 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 6 (-2)11 (+0) 10 (+0)14 (+2)
Skills Medicine +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 300 gp. Tourmaline (110 gp). Freshwater pearl (10 gp).


Social Check DCs


Arnold Brandon, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and grey handkerchief worn on his left side. He carries a battered scythe and tarnished warhammer as well. His black hair is long and unkept. He has violet eyes and a black hat with a grey feather.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Flattery will make him almost putty in your hands.

History: He was born in the north. His homeland was ravaged by war and he spent much of his life rebuilding it. He left for the north, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Shy, Selfish, PTSD. Bonds: Immigrant. Occupation: Stylist

Voice: Posh accent

Attributes [hide]

Arnold Brandon, Male Human Cleric 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)16 (+3) 14 (+2)10 (+0)
Skills Perception +5, Religion +6
Senses Passive Perception 16
Languages Common, Sylvan, Ignan, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 400 gp.


Social Check DCs


John Tickle, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He does not wear sleeves and tends to eschew shirts when he can avoid it. His long auburn hair is drawn into a two foot long braid. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is harsh and unforgiving.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is content.

Ideals: Passionate, Justice. Flaws: Antagonistic, Mundane. Bonds: Immigrant. Occupation: Beggar

Voice: American accent

Attributes [hide]

John Tickle, Male Human Cleric 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)12 (+1) 11 (+0)15 (+2)
Skills Deception +4, Insight +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 15000 cp. Red spinel (100 gp). Obsidian (7 gp). Freshwater pearl (7 gp).


Social Check DCs


Godfrey Barton, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His blonde hair is unkempt and raggedy. His eyes are amber.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has never given up on his poetry dream.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Stylist

Voice: Speaks with a cold

Attributes [hide]

Godfrey Barton, Male Human Wizard 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)14 (+2) 13 (+1)11 (+0)
Skills Athletics +1, Intimidation +2
Senses Passive Perception 11
Languages Common, Abyssal, Giant
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 2600 sp.


Social Check DCs


Aldous Byron, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has shaved his head bald. He has gleaming, smiling amber eyes.

Personality: This man loves singing and to teach people singing more than just about anything. He is obsessed with finding treasure.

History: He comes from a rich western family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has dedicated himself to building a better world.

Motivation: He has money and likes to spend it; and doesn't want to be a mayor and was forced into it by his family

Ideals: Artistic. Bonds: Adventurer, Rich, Family. Occupation: Mayor

Voice: Sounds elderly

Attributes [hide]

Aldous Byron, Male Human Expert 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)12 (+1) 9 (-1)12 (+1)
Skills Athletics +1, Stealth +5
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 400 gp. Silver comb with moonstones (200 gp). Solid gold idol (300 gp).


Social Check DCs

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