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Advanced [show]


Gunter Snape, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears just a grey suit. His moppish golden hair is in a traditional bowl cut. His eyes are blue and catlike.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gunter hails from a village terrorized by goblins. As a young adult he joined a group advocating for an improvement in Human conditions. He has been saving his money to try and buy his brother's freedom.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his relatives are trying to arrange a marriage

Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Family, Enemies. Occupation: Apothecary

Voice: Deep voice with rolling R's

Attributes [hide]

Gunter Snape, Male Human Ranger 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)10 (+0) 10 (+0)13 (+1)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. Deep green spinel (60 gp). Rock crystal (60 gp). Chalcedony (60 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerard Wordsworth, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears bulky grey painted plate armor. He keeps his long silver hair kept up in a rat tail. His eyes are hazel and catlike.

Personality: Cocky and sure of himself, he believes he is the best Painter born in the past three hundred years. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to loving parents in a slum to the west. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Painter responsibilities is difficult.

Flaws: Ugly. Bonds: Poor, Job, Slave, Religious. Occupation: Painter

Voice: Speaks with a cold

Attributes [hide]

Gerard Wordsworth, Male Human Monk 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Ignan, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp.


Social Check DCs


Hunter Budd, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He usually wears his blue robe and has his glaive always slung over his shoulder. He has a white handlebar mustache and slicked back white hair. His gray eyes lackadaisically let the world flow into them.

Personality: He is happy with his job as a Banker. He turns his eye from what people do, preferring to live and let live. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He got into the Banker business at a young age. His father took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Doesn't want to be a Banker and was forced into it by his family; and further expansion of business

Flaws: Impulsive. Bonds: Job, Nature, Family. Occupation: Banker

Voice: pre-pubescent

Attributes [hide]

Hunter Budd, Male Human Rogue 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)17 (+3) 15 (+2)15 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnoll, Orc, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Adam Vance, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He wears a grey coat over a black low-cut shirt, and a wide-brimmed hat upon his head, and his gloved hand is found clutching a club. His tied-back hair is chestnut. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the west to a Ruler, Adam learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. He used his abilities to travel the world and help people.

Motivation: Sabotage a competitor; and expand his business

Ideals: Disciplined, Gifted, Philantrophist. Bonds: Attractive, Job. Occupation: Ruler

Voice: Deep voice with rolling R's

Attributes [hide]

Adam Vance, Male Human Rogue 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 12 (+1)14 (+2)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 2 Smokesticks. 1 Everburning torch.


Social Check DCs


Theobald Kendal, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears white painted combat armor at almost all times, and his gloved hand is found clutching a sai. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He always tries to repair and not replace. It was this mentality that drove him into the Butcher business.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He inherited the family business which he has now maintained for 12 years.

Motivation: To get a good night's sleep; and wants to open a new tavern

Ideals: Persistence, Gifted. Flaws: Insomniac. Bonds: Job. Occupation: Butcher

Voice: Soothing and warm

Attributes [hide]

Theobald Kendal, Male Human Cleric 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)12 (+1) 12 (+1)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 400 gp. Deep blue spinel (900 gp).


Social Check DCs

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