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NPC Generator

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Advanced [show]


Reynard Bing, Male Human [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times. He has done his best to style his golden hair to look like a famous performer. His gray eyes dart from person to person.

Personality: His tongue was cut out and he uses sign language. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Joker. Flaws: Disease. Bonds: Military, Rich. Occupation: Carpenter

Voice: Scratchy, weak

Attributes [hide]

Reynard Bing, Male Human Sorcerer 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)12 (+1) 9 (-1)18 (+4)
Skills Persuasion +6, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 2600 sp. 1 Masterwork Artisan’s tools. 1 Superior lock. 1 Silk rope.


Social Check DCs


Peter Ashley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a very tight haircut. His eyes are likewise gray.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the east to a Armorer, Peter learned a great deal about his mother's area of expertise. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.

Motivation: He'd like to take his coworkers down a peg; and someone believes him a fraud

Ideals: Artistic. Flaws: Antagonistic, Impulsive. Bonds: Job, Enemies. Occupation: Armorer

Voice: Slow speaker

Attributes [hide]

Peter Ashley, Male Human Bard 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)17 (+3) 9 (-1)7 (-2)
Skills Insight +1
Senses Passive Perception 9
Languages Common, Druidic, Ignan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 50 pp. Tourmaline (40 gp).


Social Check DCs


Manfred Blakeley, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and likes to wear ponchos typically of a light black in addition to tight pants. His skin is also unnaturally pale. His white hair and beard is wavy and long. His eyes are green and beady.

Personality: Cocky and sure of himself, he believes he is the best Glassblower born in the past three hundred years. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the north, but his parents moved at a very young age to the east. When Manfred reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's repulsed by the PC; and expand his business

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant, Military. Occupation: Glassblower

Voice: Middle-eastern accent

Attributes [hide]

Manfred Blakeley, Male Human Commoner 9
Medium (5'8") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 13 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)11 (+0) 13 (+1)16 (+3)
Skills Arcana +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 16000 sp. 1 Minor magic item.


Social Check DCs


Gilbert Stanley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a small toy that he constantly fidgets with.

History: Born to a Layabout, his mother struggled to pay the bills. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He inherited the family business which he has now maintained for 10 years.

Motivation: To be a Layabout again; and further expansion of business

Ideals: Entrepeneur. Flaws: Addict, PTSD. Bonds: Job, Poor. Occupation: Doctor

Voice: Prounounces S like Z

Attributes [hide]

Gilbert Stanley, Male Human Monk 8
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 30 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)10 (+0) 15 (+2)14 (+2)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Ramsay, Male Human [Permalink]

Personal [hide]

Description: This western man wears a blue cloak and cross-gartered white stockings. His clothes are grease stained in places. He has no hair. His blue eyes peer out from beneath his wide-brimmed blue hat.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He never wears the same outfit twice, unless he absolutely has to.

History: Ernest was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 2 years.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Adventurer

Voice: Middle-eastern accent

Attributes [hide]

Ernest Ramsay, Male Human Commoner 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)10 (+0) 11 (+0)13 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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