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Advanced [show]


Charles Hastings, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears blue leather gloves, a blue jacket, and tight pants, and his gloved hand is found clutching a shortspear. His auburn hair is long and unkept. He has a dull look in his green eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in a small village he learned the ways of the warrior from his mother. After coming to the age of reason, Charles took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Gifted, Fighting. Flaws: Ugly, Antagonistic. Occupation: Courier

Voice: Australian accent

Attributes [hide]

Charles Hastings, Male Human Adept 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)10 (+0) 13 (+1)9 (-1)
Skills Medicine +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 200 gp. Solid gold idol (500 gp). Solid gold idol (500 gp).


Social Check DCs


Lance Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is bald on top and has large blonde tufts of hair around his ears. His thin eyebrows rest above his beady green eyes.

Personality: Prone to second guessing himself, he comes off as nervous. As long as the job gets done he does not care how it got done.

History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Professionalism, Fighting. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Stylist

Voice: Speaks with back of mouth

Attributes [hide]

Lance Wedgwood, Male Human Rogue 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)18 (+4) 12 (+1)16 (+3)
Skills Athletics +7, Persuasion +6
Senses Passive Perception 11
Languages Common, Terran, Dwarven, Gnome, Halfling
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +6

Possessions: 400 gp.


Social Check DCs


Ernest Tickle, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses well, typically a more casual-formal manner. His golden hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Ideals: Joker, Entrepeneur. Bonds: Attractive, Has a crush, Adventurer. Occupation: Seamstress

Voice: Slurs words

Attributes [hide]

Ernest Tickle, Male Human Warrior 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)13 (+1) 5 (-3)14 (+2)
Skills Religion +3, Survival -1
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gilbert Carlton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. His hair is white and very short. His eyes are gray and catlike.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Around other people he will do his best to conceal his emotions and appear jolly.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Gilbert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and someone believes him a fraud

Ideals: Disciplined, Artistic. Flaws: Shy. Bonds: Adventurer, Enemies. Occupation: Slave Trader

Voice: Nasally tone

Attributes [hide]

Gilbert Carlton, Male Human Expert 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 54 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)13 (+1) 12 (+1)12 (+1)
Skills Athletics +6, Stealth +5
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +5

Possessions: Brass mug with jade inlays (300 gp). Jeweled anklet (2000 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is black and curly. His brown eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Adam isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He misses his home and complains about the freezing weather, even in summer.

History: Sold as a small child to a brothel owner, Adam was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now mingles about in high society.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Impeccable. Bonds: Rich, Immigrant, Mentor, Adventurer. Occupation: Mortician

Voice: Uses lots of figures of speech

Attributes [hide]

Adam Stansfield, Male Human Ranger 9
Medium (5'5") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 26 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)9 (-1) 15 (+2)17 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 100 pp. Deep blue spinel (200 gp). Black pearl (200 gp).


Social Check DCs

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