Ernest Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely white suit with blue socks and a vest with buckled shoes, and he perpetually has his bastard sword ready. His black hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.
Personality: He is fixated on the number 86. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Sold as a small child to a brothel owner, Ernest was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Ernest and his spouse have recently divorced.
Motivation: His religion dominates his actions; and he's repulsed by the pc
Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Attractive, Mentor. Occupation: Shipwright
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Hunter Harper, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear pastel clothing when he does not wear armor. He keeps his long chestnut hair kept up in a rat tail. His eyes are amber and catlike.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a minor phobia of water and hates getting wet.
History: Gifted from a young age, Hunter studied abroad. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He's also a talented Mercenary, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and his relatives are trying to arrange a marriage
Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Job, Family. Occupation: Dilettante
Voice: Strong lisp
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 10 pp.
Justin Kinsley, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He typically wears black cloth garments or leather armor. His hair is long and brown with streaks of auburn, and is pulled back with small black clips. His beard is auburn, braided, and well cared for. His face is scarred and worn.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He enjoys reading and quiet.
History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Justin has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often; and to share knowledge with the world
Ideals: Athletic, Philantrophist, Logical. Flaws: Ugly, Disease. Occupation: Dyer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 22 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1200 gp. Deep green spinel (80 gp). Red-brown spinel (80 gp). Malachite (7 gp). Golden pearl (80 gp).
Raymond Charlton, Male Human [Permalink]
Personal [hide]
Description: He wears a pastel tunic with blue highlights, and long tan pants that bunch up around his shoes. His chestnut hair is lengthy. His eyes are likewise blue.
Personality: Prone to second guessing himself, he comes off as nervous. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Raymond lived on a farm with his father, near the main road leading to a nearby town. His father was a soldier and died while he was still young. Raymond was left his father's suit of armor and trained in its use and care. He is searching for what he claims is his rightful reward.
Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and to be a marshal again
Flaws: Shy. Bonds: Adventurer, Family, Military, Job. Occupation: Merchant
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 43 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnoll, Aquan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 50000 cp.
Gilbert Brady, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a tan coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. His white hair is cut jaggedly and amateurishly. His half smiles and gray eyes are beguiling and draw you in.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born to a pair of adventurers, Gilbert grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Shy. Bonds: Attractive, In love, Adventurer. Occupation: Butcher
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 7 (-2) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 1500 sp. 1 Chain shirt. 1 Half-Plate. 1 Banded mail.
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