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Advanced [show]


Bertram Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy green suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His auburn hair, when down, is lengthy. This gray eyed easterner is not easily forgotten.

Personality: Bertram is depressed about a lot of things. He tends to be a nihilist. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He loathes his own lifestyle.

Flaws: Depressed, Disease. Bonds: Attractive, Has a crush, Adventurer, Rich. Occupation: Architect

Voice: Aggressive tone

Attributes [hide]

Bertram Birkenhead, Male Human Aristocrat 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)16 (+3) 11 (+0)17 (+3)
Skills Acrobatics +5, Deception +6
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +6

Possessions: 1000 sp.


Social Check DCs


Percival Gentry, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tan collared shirt and violet pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He wears his blonde hair up. His blue eyes dart from person to person to random spaces in the air.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Percival is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He is the product a well kept family trust fund and as such has never really known need. Over the years he perfected his riding and shooting skills. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Athletic. Flaws: Secretive. Bonds: Family, Rich, Nature. Occupation: Actor

Voice: Pirate accent

Attributes [hide]

Percival Gentry, Male Human Warrior 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 75 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)9 (-1) 11 (+0)15 (+2)
Skills Arcana +2, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: Eye agate (4 gp). Chrysoberyl (70 gp). Alexandrite (600 gp).


Social Check DCs


Kyle Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light blue in addition to tight pants. He has styled his blonde hair well, parting it to the right. His fierce brown eyes like to dwell on things.

Personality: Aggressive, abrasive, and angry, Kyle embodies much of what other species detest in the Humans. Around other people he will do his best to conceal his emotions and appear jolly.

History: Kyle was raised in a hard working conservative environment. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He tends to his Weaver job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and he would like to get married and retire

Flaws: Antagonistic, Shy. Bonds: Job, Family, Has a crush. Occupation: Weaver

Voice: Low range voice

Attributes [hide]

Kyle Hadleigh, Male Human Rogue 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)12 (+1) 11 (+0)18 (+4)
Skills Deception +6, Medicine +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp.


Social Check DCs


Tim Brandon, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a pastel collared shirt and grey pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His clothes are grease stained in places. He has moderate length silver hair. He has violet eyes and a pastel hat with a grey feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions.

Flaws: Antagonistic, Fearful. Bonds: Poor, Immigrant, Religious. Occupation: Barkeep

Voice: Hollow voice

Attributes [hide]

Tim Brandon, Male Human Bard 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)7 (-2) 10 (+0)16 (+3)
Skills Deception +5, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 pp. Old masterpiece painting (400 gp). 1 Banded mail.


Social Check DCs


Trey Washington, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and dresses like a well dressed Body Guard does. With a patchy black beard and wild black hair. His amber eyes lackadaisically let the world flow into them.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Trey grew up listening to his father's many stories. Trey was born on a far western desert where he grew up under the tutelage of his father, an expert Body Guard. He then took over the family business and is one of the better Body Guard for hire.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Selfish. Bonds: Job, Adventurer, Immigrant. Occupation: Body Guard

Voice: Soothing and warm

Attributes [hide]

Trey Washington, Male Human Sorcerer 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)16 (+3) 16 (+3)10 (+0)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Druidic, Infernal, Aquan
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 100 gp. Golden yellow topaz (1200 gp). Rose (30 gp). Deep blue spinel (1200 gp). Blue quartz (8 gp).


Social Check DCs

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