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NPC Generator

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Advanced [show]


Geoffrey Hayes, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and tends to wear a brown poncho over his likewise colored trousers and shirt. His skin is also unnaturally pale. His black hair is lengthy and is close to two feet long. His eyes are gray and he is always smoking a pipe.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy and tries to find solutions quickly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it.

Ideals: Joker. Flaws: Ugly, Lazy. Bonds: Rich, Nature. Occupation: Weaver

Voice: Soft and mumbly

Attributes [hide]

Geoffrey Hayes, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)11 (+0) 18 (+4)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Theobald Wallace, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears dark leathers with embroidery. He is an epitome of beauty. His chestnut hair is slicked back into a classic pompadour. His eyes are brown.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To end his boredom.

Ideals: Fighting. Flaws: Mundane, Racist. Bonds: Attractive, Poor. Occupation: Stableman

Voice: Smooth and feminine

Attributes [hide]

Theobald Wallace, Male Human Rogue 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 11 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)14 (+2) 17 (+3)11 (+0)
Skills Athletics +3
Senses Passive Perception 13
Languages Common, Druidic, Giant
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3

Possessions: 900 gp.


Social Check DCs


Aldous Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a whip on his belt. His red hair, when down, is lengthy. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Aldous hails from a village terrorized by goblins. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud.

Ideals: Fighting, Logical. Flaws: Depressed. Bonds: Enemies, Military. Occupation: Sage

Voice: Squeaky

Attributes [hide]

Aldous Gracey, Male Human Monk 7
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)9 (-1) 11 (+0)11 (+0)
Skills Investigation +2, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 90000 cp. Amethyst (120 gp).


Social Check DCs


Anselm Enfield, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is portly but not overly obese. He has white hair. His gray eyes dart from person to person to random spaces in the air.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is harsh and unforgiving.

History: He was born blind and as such lacked many opportunities for work. Brilliant and gifted he never wanted to apply himself. He used his abilities to travel the world and help people.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Disease, Impulsive. Occupation: Bricklayer

Voice: American accent

Attributes [hide]

Anselm Enfield, Male Human Sorcerer 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 14 (+2)15 (+2) 10 (+0)13 (+1)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Goblin, Elven
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Kent, Male Human [Permalink]

Personal [hide]

Description: This man dresses in brown turtlenecks beneath a white coat with black slacks. He has a penchant for wearing a ring with an oversized emerald on his right hand. His auburn hair is cut jaggedly and amateurishly. His eyes are blue and catlike.

Personality: Overbrimming with self-confidence, Cory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Philantrophist. Flaws: Mundane. Bonds: Rich, Job. Occupation: Sage

Voice: Timid voice

Attributes [hide]

Cory Kent, Male Human Monk 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)9 (-1) 10 (+0)12 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. Aquamarine (1100 gp). Jade (130 gp).


Social Check DCs

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