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NPC Generator

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Advanced [show]


Gunter Norton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath his coat. He has a long silver beard with little hanging trinkets. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is frequently practicing swordplay.

History: Gunter was born with his father's beautiful face. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He inherited the family business which he has now maintained for 11 years.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Bonds: Attractive, Job, Military, Rich, Adventurer. Occupation: Sage

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gunter Norton, Male Human Cleric 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 11 (+0)11 (+0) 13 (+1)15 (+2)
Skills Athletics +0, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. Rock crystal (80 gp). Black pearl (200 gp).


Social Check DCs


Trey Marlee, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of maces on his belt, each one with a aquamarine on the hilt. His black hair is long and unkept. His face is scarred and worn.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Expert school at a young age so that he could practice his martial talents. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Gifted. Flaws: Ugly, Cynical. Bonds: Military. Occupation: Map Maker

Voice: Italian accent

Attributes [hide]

Trey Marlee, Male Human Expert 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)16 (+3) 8 (-1)8 (-1)
Skills Intimidation +1, Stealth +1
Senses Passive Perception 9
Languages Common, Abyssal, Elven, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 500 sp.


Social Check DCs


Everard Winchester, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a yellow poncho over his likewise colored trousers and shirt. His blonde hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He will rave to anyone who will listen. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted from career to career and currently works as a Mason.

Motivation: To share knowledge with the world; and further expansion of business

Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Mentor, Job. Occupation: Mason

Voice: Smoker's lung

Attributes [hide]

Everard Winchester, Male Human Bard 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 gp.


Social Check DCs


Don Cooper, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears tight fitting clothing which further accentuates his frame. His hair is cut close to his head. He is baby faced.

Personality: Always inclined to offer people food he seems plenty friendly. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born on a small isolated farm. Don liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Nature, Adventurer, Religious. Occupation: Brewer

Voice: Relaxed voice

Attributes [hide]

Don Cooper, Male Human Monk 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)15 (+2) 12 (+1)12 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 11
Languages Common, Draconic, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 10000 sp. Tiger eye turquoise (13 gp). 1 Simple lock. 1 Small steel mirror. 1 Simple lock.


Social Check DCs


Dustin Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a grey cloak and cross-gartered tan stockings. He sports a flattop hair cut. His eyes are green and beady.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was a soldier and died while he was still young. Dustin was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Flaws: Ugly, Shy, Antagonistic. Bonds: Adventurer, Military. Occupation: Shepherd

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dustin Winterbourne, Male Human Druid 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)10 (+0) 12 (+1)15 (+2)
Skills Stealth +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: Zircon (80 gp). Deep green spinel (120 gp). 1 Antitoxin.


Social Check DCs

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