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Advanced [show]


Tim Davenport, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a pastel suit, grey shirt, and black tie. He carries with him a set of sickles on his belt, each one with a jet on the hilt. His hair is chestnut and curly. His ears are large.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a habit of throwing himself into exceedingly dangerous situations.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Flaws: Ugly, Impulsive. Bonds: Slave. Occupation: Shipwright

Voice: Smoker's lung

Attributes [hide]

Tim Davenport, Male Human Adept 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)13 (+1) 6 (-2)13 (+1)
Skills Medicine +1, Persuasion +4
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Winchester, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a large tan jacket and is in decent physical shape. His hair is chestnut and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His father raised him in a mountain cabin. He helped his mother out around the business and became quite the natural. He now mingles about in high society.

Motivation: To get a good night's sleep; and he is currently in port desperately looking for someone to get him out

Ideals: Opinionated. Flaws: Insomniac. Bonds: Job, Nature, Rich, Slave. Occupation: Spy

Voice: Farmer accent

Attributes [hide]

Frederick Winchester, Male Human Wizard 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills History +4, Performance +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 300 gp. White opal (1600 gp).


Social Check DCs


Theobald Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. He carries with him a set of rapiers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has black hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He plays an instrument quite well.

History: He was born on a small isolated farm. After coming to the age of reason, Theobald took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting, Justice, Artistic, Gifted. Bonds: Nature, Rich. Occupation: Animal Trainer

Voice: Russian accent

Attributes [hide]

Theobald Kelsey, Male Human Rogue 10
Medium (5'0") Human, Chaotic Good (CR 10)
Armor Class 11
Hit Points 69 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)9 (-1) 15 (+2)10 (+0)
Skills Nature +3, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 1500 gp. Deep blue spinel (1300 gp). Amethyst (120 gp). Sardonyx (40 gp). Deep green spinel (120 gp). Eye agate (9 gp). Black star sapphire (1200 gp). Azurite (9 gp). Violet garnet (1300 gp).


Social Check DCs


Miles Winterbourne, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a blonde handlebar mustache and slicked back blonde hair. His violet eyes peer out from beneath his Stetson black hat.

Personality: Calm and collected, he is a well trained Dyer. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the north, but his parents moved at a very young age to the east. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Miles took refuge in the large cave and found the beat up shield and armor he uses now. He ran away from his former home and has been making his living as a Dyer for the past few years.

Motivation: Money/treasure; and he wants to meet his childhood hero

Bonds: Rich, Job, Adventurer, Immigrant, Nature. Occupation: Dyer

Voice: Sore throat, cough

Attributes [hide]

Miles Winterbourne, Male Human Expert 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)16 (+3) 9 (-1)8 (-1)
Skills Deception +2, Stealth +5
Senses Passive Perception 9
Languages Common, Auran, Aquan, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Odo Staurheim, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears many layers of old clothing at all times. He wears a broad hat to cover his moderate length red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Ugly, Insane, Depressed. Bonds: Poor, Slave, Nature. Occupation: Fortune-teller

Voice: Spanish accent

Attributes [hide]

Odo Staurheim, Male Human Barbarian 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 41 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)15 (+2) 12 (+1)7 (-2)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Abyssal, Giant
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 200 gp.


Social Check DCs

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