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Advanced [show]


Ralf Vance, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he typically wears a sleeveless long coat of deep green leather and dull blue iron scale mail. His hair is long and red with streaks of blonde, and is pulled back with small green clips. His beard is blonde, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in a small village he learned the ways of the warrior from his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: Human compassion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting. Flaws: Racist. Bonds: Attractive, Military. Occupation: Servant

Voice: Spits and sputters

Attributes [hide]

Ralf Vance, Male Human Warlock 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)11 (+0) 15 (+2)14 (+2)
Skills Medicine +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 600 gp. Embroidered silk and velvet mantle with numerous moonstones (600 gp).


Social Check DCs


Aldous Conway, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fitting clothing which further accentuates his frame. With a patchy blonde beard and wild blonde hair. He has green eyes and a tan hat with a grey feather.

Personality: This man loves singing and to teach people singing more than just about anything. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his brother

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Poor, Family. Occupation: Hunter

Voice: Sleepy voice

Attributes [hide]

Aldous Conway, Male Human Sorcerer 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)13 (+1) 14 (+2)11 (+0)
Skills Insight +4, Performance +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Richard Blyth, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His black hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.

Personality: Always inclined to offer people food he seems plenty friendly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the east was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Expand his business; and he wants to meet his childhood hero

Ideals: Philantrophist, Joker. Flaws: Disease. Bonds: Immigrant, Attractive. Occupation: Apothecary

Voice: American accent

Attributes [hide]

Richard Blyth, Male Human Aristocrat 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)5 (-3) 14 (+2)10 (+0)
Skills Acrobatics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Hamilton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket. He carries with him a set of bows on his belt, each one with a topaz on the hilt. He wears his golden hair up in a very large beehive style do. He wears a mask on his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Miles was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: He feels kind of lost in life; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Shy, Hedonist, Depressed. Bonds: Poor, Job. Occupation: Architect

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Miles Hamilton, Male Human Ranger 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)10 (+0) 15 (+2)12 (+1)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp.


Social Check DCs


Kody Hallewell, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears silk and lounges about seductively. With bright red hair and a scraggly beard. His face is covered beneath a completely black helmet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Flattery will make him almost putty in your hands.

History: He was born in the east, but his parents moved at a very young age to the north. Kody was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Shoemaker. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kody fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Immigrant. Occupation: Shoemaker

Voice: Draws out vowels

Attributes [hide]

Kody Hallewell, Male Human Barbarian 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 7 (-2)16 (+3) 13 (+1)11 (+0)
Skills Arcana +5, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Halfling, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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