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NPC Generator

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Advanced [show]


Gunter Barclay, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears many layers of old clothing at all times and is in decent physical shape. His tied-back hair is brown. His ears are large.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gunter is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Gunter grew up listening to his father's many stories. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist, Justice. Flaws: Ugly. Bonds: Poor, Adventurer, Enemies. Occupation: Armorer

Voice: Rolls R's

Attributes [hide]

Gunter Barclay, Male Human Adept 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)11 (+0) 15 (+2)15 (+2)
Skills History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 4000 cp.


Social Check DCs


Bertram Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears just a grey suit, and carries longswords. He wears his red hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is an amazing painter.

History: Born to a pair of adventurers, Bertram grew up listening to his father's many stories. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: He feels the way he acts is they only way to get by in the world; and he has passion for adventuring and risk

Ideals: Fighting, Joker, Gifted, Impeccable. Bonds: Adventurer. Occupation: Cook

Voice: Hard of hearing, loud

Attributes [hide]

Bertram Wakefield, Male Human Commoner 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)14 (+2) 14 (+2)17 (+3)
Skills Acrobatics +3, Performance +6
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +6

Possessions: 4000 sp. Cloth of gold vestments (60 gp).


Social Check DCs


Thomas Enfield, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear white clothing when he does not wear armor. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: Aggressive, abrasive, and angry, Thomas embodies much of what other species detest in the Humans. He is an amazing painter.

History: Born to a Shipwright, his mother struggled to pay the bills. A gifted student he started as a Shipwright, but he got bored and became a Locksmith. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his absent mother; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Job, Nature, Family. Occupation: Locksmith

Voice: Excited and jittery

Attributes [hide]

Thomas Enfield, Male Human Expert 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 19 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)14 (+2) 15 (+2)6 (-2)
Skills Arcana +5
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 300 gp. Black opal (1400 gp). Golden yellow topaz (600 gp). Iolite (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Abram, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a black handlebar mustache and slicked back black hair. His brown unseeing eyes seem to look past you.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born blind and as such lacked many opportunities for work. He helped his father out around the business and became quite the natural. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Gerard never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To be a Layabout again.

Ideals: Optimist. Flaws: Disease, Insane. Bonds: Job, In love. Occupation: Weaver

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerard Abram, Male Human Warlock 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 14 (+2)15 (+2)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 6000 cp.


Social Check DCs


Hunter Landon, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tan cloak and cross-gartered yellow stockings. He wears his silver hair down. His thin eyebrows rest above his beady blue eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a habit of throwing himself into exceedingly dangerous situations.

History: Gifted from a young age, Hunter studied abroad. While studying, he fell in love. They married and had a son. He used his abilities to travel the world and help people.

Motivation: To prove his worth to the world; and wishes to resurrect an old love

Ideals: Philantrophist, Gifted. Flaws: Ugly, Impulsive. Bonds: In love. Occupation: Scribe

Voice: Smooth and feminine

Attributes [hide]

Hunter Landon, Male Human Cleric 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)6 (-2) 12 (+1)14 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: Just what you see.


Social Check DCs

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