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Advanced [show]


Shane Harrington, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, grey shirt, and white tie. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair, while still mostly auburn, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born the only child of a wealthy merchant. In his 11th year, his parents were killed by a goblins raid, leaving Shane alone in the world. After a stint in an orphanage, he was adopted. He now spends his time doing works of charity.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Mentor, Enemies. Occupation: Doctor

Voice: Jittery and nervous

Attributes [hide]

Shane Harrington, Male Human Warlock 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 8 (-1)11 (+0) 14 (+2)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 30 pp.


Social Check DCs


Arnold Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He wears his hair in dreadlocks. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is a Masseuse first and foremost. He believes firmly that knowledge should be universal. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He comes from a rich northern family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Logical. Bonds: Attractive, Job, Religious, Rich. Occupation: Masseuse

Voice: Italian accent

Attributes [hide]

Arnold Blankley, Male Human Barbarian 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)15 (+2) 12 (+1)18 (+4)
Skills Athletics +1, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 gp. Eyepatch with mock eye of sapphire and moonstone (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Charles Spalding, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his long red hair kept up in a rat tail. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Charles is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the west to a Mercenary, Charles learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Ploughman, but doesn't like to broadcast it.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Extrovert. Flaws: Insane. Bonds: Rich, Slave, Job. Occupation: Mercenary

Voice: Hissing voice

Attributes [hide]

Charles Spalding, Male Human Druid 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 7 (-2)10 (+0) 10 (+0)12 (+1)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 6000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Geoffrey Ryland, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is long and unkept. He wears crescent spectacles with a black brim.

Personality: He is mildly Human supremacist, though he does not identify as such. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Geoffrey has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and a strong sense of loyalty to human people

Ideals: Philantrophist. Flaws: Ugly, Racist, Disease. Bonds: Rich. Occupation: Body Guard

Voice: Spits words with contempt

Attributes [hide]

Geoffrey Ryland, Male Human Sorcerer 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 7 (-2)11 (+0) 15 (+2)12 (+1)
Skills Athletics +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 100 gp. Silver pearl (110 gp). Citrine (80 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Percival Alston, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is an epitome of beauty. He has a very tight haircut. He has violet eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with a lost civilization.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better kind of golem.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Terse. Bonds: Attractive, Adventurer. Occupation: Dyer

Voice: Sore throat, cough

Attributes [hide]

Percival Alston, Male Human Monk 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)11 (+0) 11 (+0)8 (-1)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 8000 sp. Bloodstone (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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