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NPC Generator

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Advanced [show]


Ernest Winthrop, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a perfectly clean shirt and pair of pants. With a patchy auburn beard and wild auburn hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Further he is a bit of a stoner and is frequently out of it.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his father's forge. He became a Fortune-teller soon after.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Addict, Mundane. Bonds: Attractive, Job. Occupation: Fortune-teller

Voice: Creaky witch voice

Attributes [hide]

Ernest Winthrop, Male Human Aristocrat 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)15 (+2) 15 (+2)7 (-2)
Skills Deception +1, Medicine +5
Senses Passive Perception 12
Languages Common, Draconic, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Anselm Coombs, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His brown hair is singed and shortened. His hazel eyes peer out from beneath his feathered pastel hat.

Personality: Always inclined to offer people food he seems plenty friendly. He does not believe in violence as a means to an end. He is a dedicated Performer but believes his peers are too gung-ho.

History: He got into the Performer business at a young age. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: Further expansion of business.

Ideals: Philantrophist, Pacifist. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Performer

Voice: Speaks with lips pursed

Attributes [hide]

Anselm Coombs, Male Human Commoner 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)10 (+0) 13 (+1)14 (+2)
Skills Deception +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Don Abram, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a moderate pudge and is not very fit. His chestnut hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His first spouse was a Laborer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur, Optimist, Gifted. Bonds: Attractive, Family. Occupation: Courier

Voice: Jamaican accent

Attributes [hide]

Don Abram, Male Human Rogue 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)12 (+1) 9 (-1)12 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Trym Tenley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a blue vest and prefers black and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is cut close to his head. His eyes are hazel and beady.

Personality: Trym speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: The child of a Fortune-teller, who enjoyed hunting, Trym was taken on many hunting expeditions. Cursed with unlife at a very young age, Trym has worked very hard to control his curse. Days after completing his studies, news broke out that his hometown was attacked by illithids. Trym was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Enemies, Nature. Occupation: Tanner

Voice: Russian accent

Attributes [hide]

Trym Tenley, Male Human Barbarian 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)6 (-2) 13 (+1)16 (+3)
Skills Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theodoric Langley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a green coat over a pastel low-cut shirt, and a top hat upon his head. With bright red hair and a scraggly beard. His eyes, though not visible through his cowl, are amber.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is compelled to act according to his religious beliefs; and a strong sense of loyalty to human people

Flaws: Terse, Racist. Bonds: Immigrant, Adventurer, Religious. Occupation: Brewer

Voice: Voice breaks

Attributes [hide]

Theodoric Langley, Male Human Warrior 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)10 (+0) 8 (-1)9 (-1)
Skills Acrobatics +6, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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