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NPC Generator

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Advanced [show]


Gerard Thorpe, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and a wedding ring on his right hand. He has done his best to style his black hair to look like a famous performer. His violet unseeing eyes seem to look past you.

Personality: His tongue was cut out and he uses sign language. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born the only child of a wealthy merchant. A freak accident while working with his Detective father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and he is currently in port desperately looking for someone to get him out

Ideals: Entrepeneur. Flaws: Disease. Bonds: Rich, In love, Slave. Occupation: Actor

Voice: Spits words with contempt

Attributes [hide]

Gerard Thorpe, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)5 (-3) 16 (+3)15 (+2)
Skills Acrobatics +2, Athletics +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: Golden yellow topaz (700 gp). 1 Half-Plate. 1 Breastplate.


Social Check DCs


Hugh Barney, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a robe, a symbol of strength around his neck, and a rapier on his belt. He keeps his golden hair in a flapper bob. His eyes are brown and beady.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the west, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Miller

Voice: Loud with bravado

Attributes [hide]

Hugh Barney, Male Human Bard 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)11 (+0) 16 (+3)11 (+0)
Skills Religion +2, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp. Tiger eye turquoise (8 gp).


Social Check DCs


Gomory Branson, Male Human [Permalink]

Personal [hide]

Description: He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his bow, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His white hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He also hits on women, regardless of circumstances.

History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his father's forge. He has gone from town to town working and never settling down anywhere, but has fallen for a local Brewer. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Ugly. Bonds: Poor, Job, Has a crush. Occupation: Layabout

Voice: Pronounces difficult words wrong

Attributes [hide]

Gomory Branson, Male Human Paladin 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)9 (-1) 9 (-1)11 (+0)
Skills Athletics +3, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Gunter Jacobs, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a long, grey, dusty cloak. His hair is short and white. He tend to wears goggles to shield his eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He always tries to repair and not replace. It was this mentality that drove him into the Blacksmith business.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was a mechanic, and taught him how to fix just about anything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and he is unsatisfied with his job

Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Blacksmith

Voice: Smooth and feminine

Attributes [hide]

Gunter Jacobs, Male Human Aristocrat 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)12 (+1) 12 (+1)16 (+3)
Skills Arcana +3, Deception +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Shane Byron, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is renowned for his bright yellow suits and hats. His blonde hair and beard is wavy and long. He has several tiny emerald earrings on each ear.

Personality: Shane speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a small toy that he constantly fidgets with.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has built up a small fortune and can afford his own way.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Addict. Bonds: Rich, Adventurer. Occupation: Brewer

Voice: Spits and sputters

Attributes [hide]

Shane Byron, Male Human Wizard 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)10 (+0) 14 (+2)13 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 10 pp.


Social Check DCs

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