Anselm Hailey, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is afraid of women and trembles around them
History: Anselm lived on a farm with his father, near the main road leading to a nearby town. He helped his father out around the business and became quite the natural. He has been saving his money to try and buy his brother's freedom.
Motivation: He is not mentally stable, and does not behave rationally; and regain custody of his daughter
Ideals: Justice. Flaws: Shy, Insane. Bonds: Family, Job. Occupation: Stableman
Voice: German accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 56 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 100 pp.
Clerebold Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: This man dresses like a well dressed Marshal does, and sports empty pouches on his belt. His hair is blonde, silky, and of moderate length. His face is covered beneath a completely black helmet.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is used to getting what he wants. In part because he is a meticulous planner.
History: Clerebold was raised in a hard working conservative environment. He worked as a nervous Marshal and found it very stressful. He tends to his Marshal job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Justice, Professionalism. Bonds: Job, Attractive. Occupation: Marshal
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 56 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 18 (+4) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +3
Possessions: 1200 gp.
Adelard Colby, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he likes to wear ponchos typically of a light yellow in addition to tight pants. His golden hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is happy with his job as a Doctor. He turns his eye from what people do, preferring to live and let live. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born in the east to a Doctor, Adelard learned a great deal about his mother's area of expertise. There was a wharf not far from home where he often wandered off to fish. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and he has passion for adventuring and risk
Flaws: Ugly, Antagonistic. Bonds: Job, Nature, Adventurer. Occupation: Doctor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 18 (+4) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Halfling, Ignan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 2700 sp.
Anselm Carlton, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his hair in dreadlocks. His gray eyes have a joyful gleam in them most of the time.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Seamstress father left him crippled. Since then, he has sought to make the best of life.
Motivation: Money/treasure.
Ideals: Optimist. Flaws: Disease. Bonds: Rich, Attractive, Guardian. Occupation: Junk Dealer
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 29 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 11 (+0) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 1000 sp. Tourmaline (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arnold Kenley, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears clothing that is held on in multiple layers but all of it is in poor condition. His skin is also unnaturally pale. He has moderate length red hair. His blue eyes peer out from beneath his Stetson black hat.
Personality: He will rave to anyone who will listen. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: From birth he was tutored by a cruel and relentless mentor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to have a good time and be beloved; and wants to open a new tavern
Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Poor, Mentor. Occupation: Sage
Voice: Sensual and smooth
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
Possessions: 10000 cp. Eye agate (15 gp). Tiger eye turquoise (15 gp). Red spinel (160 gp). Golden yellow topaz (1600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
