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NPC Generator

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Advanced [show]


Clerebold Heiser, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is generally shirtless and showing off his tattooed chest. His hair is short and white. His amber eyes dart from person to person to random spaces in the air.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Clerebold was born the youngest of three triplets. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He desires power and/or immortality; and he feels the way he acts is they only way to get by in the world

Ideals: Justice, Logical, Impeccable. Bonds: Family, Adventurer. Occupation: Junk Dealer

Voice: Laughs frequently while speaking

Attributes [hide]

Clerebold Heiser, Male Human Expert 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 1 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 5 (-3)8 (-1) 7 (-2)16 (+3)
Skills Deception +5, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. 1 Masterwork Musical instrument. 1 Masterwork Musical instrument. 1 Small steel mirror.


Social Check DCs


Simon Charlton, Male Human [Permalink]

Personal [hide]

Description: A 5'10" northern man, he usually wears his yellow robe and has his quarterstaff always slung over his shoulder. He has shaved his head bald. His gray eyes are slightly larger than normal.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is afraid of women and trembles around them

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Shy. Bonds: Nature, Rich. Occupation: Apothecary

Voice: Mumbles to self between sentences

Attributes [hide]

Simon Charlton, Male Human Sorcerer 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 6 (-2)7 (-2) 16 (+3)10 (+0)
Skills Animal Handling +5, Religion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 7 Acid flasks.


Social Check DCs


Norman Brady, Male Human [Permalink]

Personal [hide]

Description: A 5'7" eastern man, he wears silk and lounges about seductively. His red hair has been sun bleached extensively. His blue eyes are passionate and lively.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is harsh and unforgiving.

History: A powerful necromancer made him what he is. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now owns his own business.

Motivation: A deep hatred of illithids; and revenge

Flaws: Antagonistic. Bonds: Attractive, Mentor, Job, Enemies. Occupation: Junk Dealer

Voice: Scottish accent

Attributes [hide]

Norman Brady, Male Human Sorcerer 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 13 (+1)8 (-1) 8 (-1)9 (-1)
Skills Acrobatics +0, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Odo Branson, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: He is happy with his job as a Farmer. He turns his eye from what people do, preferring to live and let live. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He served in the navy to pay for his family's outstanding loans. He moved from fad to fad and when he turned 15 he discovered music. He has worked as a Farmer like his father before him.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Job, Military. Occupation: Farmer

Voice: Laughs frequently while speaking

Attributes [hide]

Odo Branson, Male Human Wizard 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)13 (+1) 12 (+1)16 (+3)
Skills Athletics +1, Performance +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 600 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Wymar Bentham, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a simple burlap shirt and baggy pants. He conceals his warhammer with his veritable burlap sack of a shirt. He has done his best to style his white hair to look like a famous performer. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He snorts whenever he laughs or is feeling confident. He is a great chef.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To get a good night's sleep; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Insomniac. Bonds: Mentor. Occupation: Sage

Voice: Dark and ominous

Attributes [hide]

Wymar Bentham, Male Human Commoner 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)11 (+0) 11 (+0)11 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Tiger eye turquoise (15 gp).


Social Check DCs

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