Odo Tyndall, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He tends to wear a white poncho over his likewise colored trousers and shirt, and his gloved hand is found clutching a ceremonial dagger. He wears his black hair up. His ears are large.
Personality: He is witty, but his monotone delivery comes off as unnerving He believes the world needs to unite to get rid of drow once and for all.
History: When he was but 5 years old his parents immigrated from the south. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He left for the south, certain he would find work there.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Fisher
Voice: Gruff and masculine
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 pp. 2 Acid flasks. 2 Thunderstones. 2 Thunderstones.
Nicholas Thornton, Male Human [Permalink]
Personal [hide]
Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He is muscular with a powerful set of arms. His red hair is long and unkept. He wears a mask on his face.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a habit of throwing himself into exceedingly dangerous situations.
History: When he was but 8 years old his parents immigrated from the north. Nicholas was born on a far northern mountains where he grew up under the tutelage of his father, an expert Gardener. Due to his spouse's obsession with being a Healer they were divorced and he won custody of their son. He worked as a Gardener, and he later adopted a second son.
Motivation: To reunite with his absent father; and marry his brother to traveling adventurers
Flaws: Ugly, Depressed, Impulsive. Bonds: Immigrant, Family. Occupation: Gardener
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 22 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 6 (-2) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Sardonyx (80 gp). Black star sapphire (800 gp). Golden yellow topaz (1000 gp).
Gomory Marley, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears bulky red painted plate armor. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady blue eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He invites people to come help in his community garden.
History: A powerful necromancer made him what he is. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. After a long history of fighting, Gomory and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he wants to meet his childhood hero
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Layabout
Voice: Spits and sputters
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 62 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Heward Harlow, Male Human [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears tight fitting clothing which further accentuates his frame. He has moderate length silver hair. His eyes are brown and he is always smoking a pipe.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was raised in a white middle class family as the only child. His childhood dream was to be a Crown-heir, but he was a colossal failure. By chance he met his sister recently and the two have been together since.
Motivation: Wants his loneliness to end; and sabotage a competitor
Ideals: Persistence. Flaws: Mundane. Bonds: Attractive, Family, Job, Has a crush. Occupation: Server
Voice: Sounds elderly
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 9 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 100 gp. Blue quartz (8 gp).
Shane Reid, Male Human [Permalink]
Personal [hide]
Description: He dresses in red turtlenecks beneath a grey coat with blue slacks. He keeps his brown hair in a flapper bob. He tend to wears goggles to shield his eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He got into the Priest business at a young age. He made a point of taking high paying jobs and getting most of it up front. He got away from his former life and has fallen to alcoholism.
Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark
Flaws: Depressed, Addict. Bonds: Adventurer, Job. Occupation: Priest
Voice: Aggressive tone
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. Gold and topaz bottle stopper cork (300 gp). A delicate brass dragon egg (10 gp). 1 Minor magic item.
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