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Advanced [show]


Odo Redfield, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a lot of dark rich colors, with gold accents. His auburn hair is knotted and matted. His amber eyes are passionate and lively.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was born to loving parents in a slum to the east. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Ideals: Artistic. Bonds: Attractive, Adventurer, Family, Poor. Occupation: Laborer

Voice: Indian accent

Attributes [hide]

Odo Redfield, Male Human Adept 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)14 (+2) 15 (+2)13 (+1)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Druidic, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gerald Hamilton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a tan poncho over his likewise colored trousers and shirt. He carries a battered bow and tarnished greataxe as well. His red hair is greasy and uncared for. He has gleaming, smiling brown eyes.

Personality: He is a Glassblower first and foremost. He believes firmly that knowledge should be universal. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He got into the Glassblower business at a young age. After coming to the age of reason, Gerald took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Glassblower like his father before him.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Fighting, Gifted. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Glassblower

Voice: Low range voice

Attributes [hide]

Gerald Hamilton, Male Human Monk 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)6 (-2) 10 (+0)13 (+1)
Skills Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Hunter Beitz, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His hair is cut close to his head. His eyes, though not visible through his cowl, are green.

Personality: He likes to make people angry or surprised. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the west. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Immigrant, In love. Occupation: Tailor

Voice: Can't modulate volume

Attributes [hide]

Hunter Beitz, Male Human Ranger 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)14 (+2) 15 (+2)12 (+1)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 900 gp.


Social Check DCs


Drogo Colton, Male Human [Permalink]

Personal [hide]

Description: This western man very much looks the part of a Scribe. His clothes are grease stained in places. His golden hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His mother raised him in a mountain cabin. Through the years after Drogo was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Drogo's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: To be a Locksmith again; and sabotage a competitor

Flaws: Antagonistic. Bonds: Job, Poor, Immigrant, Nature. Occupation: Scribe

Voice: Spits and sputters

Attributes [hide]

Drogo Colton, Male Human Warlock 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)8 (-1) 12 (+1)10 (+0)
Skills Athletics +5, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Amethyst (60 gp). Malachite (15 gp).


Social Check DCs


Bertram Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his kukri. Beneath his clothing is a huge mess of scar tissue. His golden hair is singed and shortened. His eyes, though not visible through his cowl, are violet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the south to a Bellfounder, Bertram learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Bellfounder soon after.

Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and to be a fletcher again

Ideals: Philantrophist. Flaws: Ugly. Bonds: Slave, Job. Occupation: Bellfounder

Voice: Switch between two voices

Attributes [hide]

Bertram Carlyle, Male Human Wizard 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)18 (+4) 9 (-1)9 (-1)
Skills Intimidation +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Infernal, Sylvan, Ignan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 300 gp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs

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