Clerebold Bentley, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep yellow leather and dull black iron scale mail. He is portly but not overly obese. His silver hair is drawn into a tight pony tail with a rose scrunchie. He wears a mask on his face.
Personality: He exudes charisma. He is a tour de force of persuasion. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born to a pair of adventurers, Clerebold grew up listening to his mother's many stories. His childhood dream was to be a Shepherd, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg; and to unite with his sister
Ideals: Philantrophist. Bonds: Attractive, Adventurer, Job, Family. Occupation: Shipwright
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 1 Good lock. 1 Silver holy symbol.
Arnold Bristol, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. His skin is fair and his fingers are delicate and long. He has moderate length brown hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also hits on women, regardless of circumstances.
History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Warrior school at a young age so that he could practice his divine talents. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants his loneliness to end; and wants a kiss
Ideals: Gifted. Flaws: Shy, Disease. Bonds: Attractive, Has a crush. Occupation: Mayor
Voice: Switch between two voices
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 18 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 3000 sp. Jet (60 gp).
Adelard Davenport, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'0" and wears rags and sports a simple walking cane. His left hand appears badly burned and disfigured. His moppish golden hair is in a traditional bowl cut. His eyes are green and he is always smoking a pipe.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He believes the world needs to unite to get rid of brigands once and for all.
History: Born in the west his family was never financially stable. Like his father and his sister before him, after school he went straight into learning to become a Apothecary. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends.
Ideals: Optimist. Bonds: Poor, Enemies, Job, Adventurer. Occupation: Apothecary
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Elven, Draconic, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 8000 cp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Everard Tinley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and typically wears a sleeveless long coat of deep red leather and dull violet iron scale mail. His head has been shaved. He tend to wears goggles to shield his eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: The child of western immigrants he idolized his mother. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying sister.
Motivation: He loathes his own lifestyle.
Ideals: Athletic, Gifted. Flaws: Ugly, Depressed. Bonds: Immigrant. Occupation: Bounty Hunter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Infernal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 13000 cp.
Theodoric Bentley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He likes to wear ponchos typically of a light black in addition to tight pants. He wears his auburn hair down. His eyes are blue and he is always smoking a pipe.
Personality: This man loves poetry and to teach people poetry more than just about anything. He is obsessed with finding treasure.
History: When he was but 5 years old his parents immigrated from the south. He moved from fad to fad and when he turned 15 he discovered poetry. He tends to his Scribe job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Artistic, Fighting. Bonds: Adventurer, Immigrant, Job. Occupation: Scribe
Voice: Italian accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp.
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