Shane Alby, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is constantly adorned with expensive silk clothing, often dyed in bright white and blue, and wears rings and necklaces with large, colorful gems. His auburn hair is cut short with large spiked bangs in the front. His amber eyes are slightly larger than normal.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with a lost civilization.
History: He was born in the south, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has passion for adventuring and risk.
Ideals: Joker. Bonds: Rich, Adventurer, Immigrant, Attractive. Occupation: Engraver
Voice: Thin and wheezing
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 10 (+0) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Gnome, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Thomas Cornish, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He wears a colorful flower in his brown hair. His eyes, though not visible through his cowl, are green.
Personality: Abrasive and pushy, he has a hard time making friends. He has a minor phobia of water and hates getting wet.
History: He served in the navy to pay for his family's outstanding loans. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is wracked by social anxiety.
Flaws: Antagonistic, Insane, Fearful. Bonds: Attractive, Military. Occupation: Knight
Voice: Low and grunting
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 49 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 pp. Jeweled anklet (4000 gp). A roughly beaten golden orb (130 gp).
Trym Hamilton, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is dressed in earthy colors with a blue and black handkerchief worn on his left side. He is an epitome of beauty. His long silver hair reaches down to his waist. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Trym was raised in a hard working conservative environment. Trym was born on a far western island where he grew up under the tutelage of his mother, an expert Healer. He ran away from his former home and has been making his living as a Healer for the past few years.
Motivation: He wants to get laid; and he's attracted to the pc
Ideals: Disciplined, Opinionated. Bonds: Attractive, Job, Immigrant, Has a crush. Occupation: Healer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 11 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 8 (-1) | 10 (+0) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 40000 cp. Silver pearl (150 gp). Moonstone (60 gp). Red spinel (150 gp). Tiger eye turquoise (15 gp).
Gilbert Barney, Male Human [Permalink]
Personal [hide]
Description: He typically wears black cloth garments or leather armor, and carries crossbows. His white hair is slicked back into a classic pompadour. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He speaks before he thinks and is too direct. He also is a firm believer in the manly ideal.
History: He is a Deep Scion in disguise. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's attracted to the PC; and obtaining odd cultural human artifacts is his passion
Ideals: Fighting. Flaws: Impulsive. Bonds: Adventurer, Attractive, Has a crush. Occupation: Bricklayer
Voice: Excited and jittery
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 16 (+3) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 200 gp.
Nicholas Law, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He tends to wear a large brown jacket. He has done his best to style his white hair to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He can speak with the recently deceased. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Nicholas was born with his mother's beautiful face. He was taken as a slave by a traveling circus and forced to perform He is untrained/undisciplined, which makes him dangerous.
Motivation: To unite with his brother; and to reunite with his old friends
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Adventurer, Slave, Family. Occupation: Spice Merchant
Voice: Voice breaks
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 14 (+2) | 7 (-2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp.
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