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NPC Generator

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Advanced [show]


Godfrey Clifton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a white handlebar mustache and slicked back white hair. He tend to wears goggles to shield his eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Gifted from a young age, Godfrey studied abroad. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 2 years.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Ruler

Voice: Russian accent

Attributes [hide]

Godfrey Clifton, Male Human Commoner 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)16 (+3) 16 (+3)12 (+1)
Skills Arcana +5, Athletics +3
Senses Passive Perception 13
Languages Common, Infernal, Orc, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. Golden pearl (150 gp). Amber (150 gp).


Social Check DCs


John Shirley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and is wearing colorful clothing, dressed as a Stableman. His left hand appears badly burned and disfigured. He has shaved his head bald. He has amber eyes and a green hat with a black feather.

Personality: He never swears and excessively uses polite adverbs when speaking. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was raised in a desert tribe. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Nature, Immigrant. Occupation: Stableman

Voice: Forgets to breathe while speaking

Attributes [hide]

John Shirley, Male Human Monk 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)14 (+2) 13 (+1)18 (+4)
Skills Medicine +4, Religion +5
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gerard Langston, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are likewise violet. His teeth are white and perfect.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: His mother raised him in a mountain cabin. In his 16th year, his parents were killed by a dire rats raid, leaving Gerard alone in the world. After a stint in an orphanage, he was adopted. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found; and a deep hatred of dire rats

Ideals: Athletic. Bonds: Attractive, Family, Nature, Enemies. Occupation: Sellsword

Voice: Low rumbling, strings words together

Attributes [hide]

Gerard Langston, Male Human Ranger 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)15 (+2) 9 (-1)16 (+3)
Skills Insight +2, Survival +2
Senses Passive Perception 9
Languages Common, Draconic, Infernal
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 8000 sp.


Social Check DCs


Norman Acton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. His hair, while still mostly blonde, has prominent grey streaks. His blue eyes lackadaisically let the world flow into them.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is skeptical of what others tell him and is slow to trust.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His first spouse was a Animal Trainer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: A need for knowledge about a nearby landmark; and marry his brother to traveling adventurers

Flaws: Selfish, Shy, Disease. Bonds: Family, Adventurer. Occupation: Cartwright

Voice: Australian accent

Attributes [hide]

Norman Acton, Male Human Sorcerer 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)10 (+0) 11 (+0)8 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gerard Bradford, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears light armors faded through time and improper care. He wears his red hair up. He has a dull look in his green eyes.

Personality: He snorts whenever he laughs or is feeling confident. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in the north to a Architect, Gerard learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Architect. He has gone from town to town working and never settling down anywhere, but has fallen for a local Carpenter. He hasn't told them the truth, but wants to settle down with them.

Motivation: To be a Carpenter again.

Bonds: Attractive, Has a crush, Adventurer, Job. Occupation: Architect

Voice: Gruff and masculine

Attributes [hide]

Gerard Bradford, Male Human Wizard 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 14 (+2)8 (-1)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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