Reynard Blyth, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his golden hair down. He has hazel eyes and a black hat with a grey feather.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He served in the navy to pay for his family's outstanding loans. His psionic abilities were realized during a raid on his village. After a long history of fighting, Reynard and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Religious, Military. Occupation: Engraver
Voice: Australian accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 40 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 16 (+3) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
John Fulton, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner, and carries ceremonial daggers. He wears his silver hair up. His green eyes dart from person to person to random spaces in the air.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: John hails from a village terrorized by goblins. At a young age his father died while driving off some goblins. His mother being the stubborn sort decided to stay and helped train him in ceremonial dagger use. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and to prove his worth to the world
Ideals: Fighting. Flaws: Sensitive, Impulsive. Bonds: Attractive, Enemies. Occupation: Courier
Voice: French accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Terran, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 pp.
Roland Dryden, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. His blonde hair is thinning but still full. His skin is flawless and his green eyes scan people very quickly.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stylist arts, while his mother instructed him in etiquette, music and courtly manner. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.
Motivation: Someone believes him a fraud; and money/treasure
Ideals: Justice. Bonds: Attractive, Adventurer, Rich, Job, Enemies. Occupation: Stylist
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 12 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 8 (-1) | 7 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 100 gp.
Nicholas Hadley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is generally well dressed albeit a few years behind the times. He wears a feathered hat to cover his moderate length red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He can speak with the recently deceased. He would rather hide behind his crafts than deal with other people.
History: Nicholas was born with his father's beautiful face. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying sister.
Motivation: He would like to get married and retire; and he loathes his own lifestyle
Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Bricklayer
Voice: Breathy voice
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 8 (-1) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Infernal, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 18000 sp.
Frederick Lindsey, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears an entirely brown suit with grey socks and a vest with buckled shoes. His chestnut hair is styled in orderly dreadlocks. His violet eyes lackadaisically let the world flow into them.
Personality: He is a Barber first and foremost. He believes firmly that knowledge should be universal. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: His mother raised him in a mountain cabin. His father was a mechanic, and taught him how to fix just about anything. He now owns his own business.
Motivation: He desires power and/or immortality; and he feels threatened by others
Ideals: Persistence. Flaws: Fearful. Bonds: Job, Adventurer, Nature. Occupation: Barber
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 gp. Tiger eye turquoise (11 gp). Hematite (11 gp). Jasper (40 gp). 1 Disguise kit.
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Their contribution stands as a beacon of hope for all adventurers!