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NPC Generator

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Advanced [show]


Cory Richie, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has styled his golden hair well, parting it to the right. His thin eyebrows rest above his beady violet eyes.

Personality: Overbrimming with self-confidence, Cory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Energy wise he seems alert and responsive.

History: He was born in a small desert village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Interpreter job and began his own company from there.

Motivation: To be a Navigator again.

Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Nature, Job. Occupation: Interpreter

Voice: Whispers

Attributes [hide]

Cory Richie, Male Human Wizard 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)14 (+2) 12 (+1)9 (-1)
Skills Religion +4, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp. Deep green spinel (40 gp). Bloodstone (70 gp).


Social Check DCs


Lewis Law, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his black boots flare out at the collars. He wears his hair in dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Confrontational and typically high on some drug or another. He misses his home and complains about the freezing weather, even in summer.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Brewer and found it very stressful. He left for the south, certain he would find work there.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Gifted. Flaws: Insomniac, Addict. Bonds: Immigrant, Job. Occupation: Brewer

Voice: growls and snarls, animalistic

Attributes [hide]

Lewis Law, Male Human Expert 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)10 (+0) 13 (+1)11 (+0)
Skills Investigation +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Everard Moreno, Male Human [Permalink]

Personal [hide]

Description: This man wears a white cloak and cross-gartered grey stockings. He has a penchant for wearing a ring with an oversized amethyst on his left hand. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He always tries to repair and not replace. It was this mentality that drove him into the Performer business.

History: Everard lived on a farm with his father, near the main road leading to a nearby town. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to raise his children well; and to unite with his sister

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Rich, Family. Occupation: Performer

Voice: Australian accent

Attributes [hide]

Everard Moreno, Male Human Sorcerer 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)11 (+0) 15 (+2)12 (+1)
Skills History +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 400 gp. Alexandrite (400 gp). Rhodochrosite (15 gp). Obsidian (15 gp).


Social Check DCs


Theodoric Haley, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Doctor. He is portly but not overly obese. His silver hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also is a firm believer in the manly ideal.

History: Born in the south to a Doctor, Theodoric learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He became a Doctor soon after.

Motivation: To prove his worth to the world; and balancing his hectic life and new doctor responsibilities is difficult

Flaws: Ugly, Insomniac, Antagonistic, Impulsive. Bonds: Job. Occupation: Doctor

Voice: Smooth and feminine

Attributes [hide]

Theodoric Haley, Male Human Warlock 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 4000 sp. 1 Healer’s kit.


Social Check DCs


Nicholas Bing, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of glaives, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He wears a colorful flower in his white hair. This green eyed westerner is not easily forgotten.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a minor phobia of water and hates getting wet.

History: Nicholas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nicholas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Fighting, Opinionated. Flaws: Fearful. Bonds: Poor, Attractive. Occupation: Shoemaker

Voice: Scratchy, weak

Attributes [hide]

Nicholas Bing, Male Human Sorcerer 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills Athletics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic, Celestial, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 600 gp.


Social Check DCs

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