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NPC Generator

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Advanced [show]


Kody Wesley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown broad hat and brown clothes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his hair in dreadlocks. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with finding treasure.

History: The child of eastern immigrants he idolized his mother. A few years later when the north was not economically sound they moved to his current location. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he's looking for his big break

Flaws: Disease. Bonds: Attractive, Adventurer, Immigrant. Occupation: Sage

Voice: Excited and jittery

Attributes [hide]

Kody Wesley, Male Human Warrior 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)18 (+4) 12 (+1)12 (+1)
Skills Intimidation +3
Senses Passive Perception 11
Languages Common, Giant, Gnoll, Abyssal, Elven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Miles Beckwith, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is well dressed, constantly wearing a violet suit, brown shirt, and violet tie. His golden hair and beard is wavy and long. His hazel unseeing eyes seem to look past you.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was very strict, and drilled into him lessons on being the perfect gentleman. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels the way he acts is they only way to get by in the world; and to share knowledge with the world

Ideals: Impeccable, Logical. Flaws: Disease. Bonds: Poor, Religious. Occupation: Servant

Voice: Pronounces difficult words wrong

Attributes [hide]

Miles Beckwith, Male Human Sorcerer 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)9 (-1) 17 (+3)9 (-1)
Skills Arcana +1, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Gerard Colton, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His skin is fair and his fingers are delicate and long. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.

Personality: He never swears and excessively uses polite adverbs when speaking. He feeds upon the attention of others.

History: Born in the south to a Ploughman, Gerard learned a great deal about his father's area of expertise. Gerard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He tends to his Ploughman job now, and dutifully fulfills any obligations he has.

Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent father

Ideals: Optimist. Bonds: Attractive, Job, Adventurer, Family. Occupation: Ploughman

Voice: Switch between two voices

Attributes [hide]

Gerard Colton, Male Human Cleric 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)8 (-1) 14 (+2)12 (+1)
Skills Nature +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Hailey, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His silver hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has always had a great fascination with Human culture. He never wears the same outfit twice, unless he absolutely has to.

History: Born in a small village he learned the ways of the warrior from his mother. As a young adult he joined a group advocating for an improvement in Human conditions. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Artistic, Fighting, Entrepeneur. Flaws: Racist. Occupation: Sage

Voice: Slow speaker

Attributes [hide]

Godfrey Hailey, Male Human Warrior 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)13 (+1) 16 (+3)11 (+0)
Skills Medicine +6, Persuasion +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Cory Halsey, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is generally well dressed albeit a few years behind the times. He wears a wide-brimmed hat to cover his moderate length golden hair. He wears large thick round spectacles.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world

Ideals: Athletic, Persistence, Logical. Bonds: Attractive, Slave. Occupation: Map Maker

Voice: Timid voice

Attributes [hide]

Cory Halsey, Male Human Monk 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 16 (+3)16 (+3) 8 (-1)13 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Celestial
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 44000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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