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NPC Generator

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Advanced [show]


Jocelyn Whitby, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is well dressed, but even with his fine clothing he looks run-down, and a wedding ring on his right hand. His hair is short and brown. This brown eyed westerner is not easily forgotten.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Jocelyn hails from a village terrorized by giants. While studying, he fell in love. They married and had a daughter. He has since lost track of the people in his past.

Motivation: Many giants want him driven away; and he would like to get married and retire

Bonds: In love, Enemies, Family, Has a crush. Occupation: Unemployed

Voice: Smooth and feminine

Attributes [hide]

Jocelyn Whitby, Male Human Commoner 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Undercommon, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1600 sp. 1 Half-Plate. 1 Breastplate. 1 Breastplate.


Social Check DCs


Rolf Clinton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a grey costume with the symbols of luck on his torso. He has a small bristly mustache and wavy auburn hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Rolf was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: An old rival family wants him found; and wants to raise his children well

Flaws: Mundane, Antagonistic. Bonds: Attractive, Family. Occupation: Fletcher

Voice: Gruff and masculine

Attributes [hide]

Rolf Clinton, Male Human Druid 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)18 (+4) 9 (-1)10 (+0)
Skills Animal Handling +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Elven, Druidic, Celestial, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Theobald Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: A 5'5" western man, he wears just a grey suit. His hair is always cut to a buzz. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Confrontational and typically high on some drug or another. He invites people to come help in his community garden.

History: Theobald was born with his father's beautiful face. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: Meet up once more with his childhood friend; and further expansion of business

Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Job, Adventurer. Occupation: Locksmith

Voice: Smoker's lung

Attributes [hide]

Theobald Cholmondeley, Male Human Barbarian 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)17 (+3) 9 (-1)10 (+0)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Goblin, Gnome, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2200 sp. Iolite (60 gp).


Social Check DCs


Trey Barclay, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a small bristly mustache and wavy chestnut hair. He has gleaming, smiling hazel eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a logical person and will generally grow upset if things defy logic and science.

History: Trey was born with his father's beautiful face. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and he is currently in port desperately looking for someone to get him out

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Family, Slave. Occupation: Cartwright

Voice: Smoker's lung

Attributes [hide]

Trey Barclay, Male Human Ranger 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 11 (+0)16 (+3)
Skills Deception +6, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 5000 sp. Silver chalice with lapis lazuli gems (160 gp). Golden circlet with four aquamarines (1000 gp). Large well-done wool tapestry (300 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp).


Social Check DCs


Randal Clare, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is typically in his Laborer uniform, and a wedding ring on his right hand. He has a small bristly mustache and wavy brown hair. He has several tiny ruby earrings on each ear.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in a small mountains village. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Laborer like his mother before him.

Motivation: Sabotage a competitor; and expand his business

Ideals: Gifted. Bonds: Job, In love, Rich, Nature. Occupation: Laborer

Voice: Scottish accent

Attributes [hide]

Randal Clare, Male Human Barbarian 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 43 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)11 (+0) 12 (+1)16 (+3)
Skills Nature +3, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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