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NPC Generator

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Advanced [show]


Cory Bing, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a worn and beaten armor. He is bald on top and has large red tufts of hair around his ears. He wears a mask on his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a Guard, his father struggled to pay the bills. His first spouse was a Guard, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother; and find a way to reverse the transformation of his brother

Flaws: Ugly, Antagonistic. Bonds: Family, Poor. Occupation: Fisher

Voice: Rolls R's

Attributes [hide]

Cory Bing, Male Human Rogue 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 5000 cp.


Social Check DCs


Gomory Wentworth, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He has a large tan mantle and cape that has been intricately interwoven into his grey robe. His red hair is still thick. He has a tattooed face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He cannot resist a sob story and will often dote over anyone who has one.

History: Gomory was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Gomory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Philantrophist. Bonds: Family, Poor, Adventurer. Occupation: Body Guard

Voice: Scratchy, weak

Attributes [hide]

Gomory Wentworth, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)5 (-3) 11 (+0)14 (+2)
Skills Acrobatics +0, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Geoffrey Badger, Male Human [Permalink]

Personal [hide]

Description: This man dresses in tan turtlenecks beneath a yellow coat with tan slacks. He is muscular with a powerful set of arms. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his sister to traveling adventurers.

Ideals: Opinionated, Gifted. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Seamstress

Voice: Low rumbling, strings words together

Attributes [hide]

Geoffrey Badger, Male Human Adept 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)15 (+2) 10 (+0)13 (+1)
Skills Medicine +3, Religion +5
Senses Passive Perception 10
Languages Common, Goblin, Aquan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 300 gp.


Social Check DCs


Bernard Lester, Male Human [Permalink]

Personal [hide]

Description: He dresses in violet turtlenecks beneath a black coat with green slacks. His blonde hair is unkempt and raggedy. His gray eyes have a joyful gleam in them most of the time.

Personality: He is mildly Human supremacist, though he does not identify as such. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the west to a Junk Dealer, Bernard learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Junk Dealer for hire.

Motivation: Wants to open a new tavern; and a strong sense of loyalty to human people

Flaws: Ugly, Racist. Bonds: Poor, Enemies, Job. Occupation: Junk Dealer

Voice: Strong lisp

Attributes [hide]

Bernard Lester, Male Human Rogue 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)11 (+0) 9 (-1)15 (+2)
Skills Animal Handling +2, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Raymond Merton, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a rose on it. He has a long red beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is a hateful person. He taunts others and blames them for his problems. He also is a firm believer in the manly ideal.

History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Raymond and his spouse have recently divorced.

Motivation: To prove his worth to the world; and he wants to meet his childhood hero

Flaws: Antagonistic, Impulsive, Disease. Bonds: Attractive, Immigrant. Occupation: Roofer

Voice: Voice breaks

Attributes [hide]

Raymond Merton, Male Human Bard 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)14 (+2) 9 (-1)8 (-1)
Skills Medicine +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Druidic, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1300 sp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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