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NPC Generator

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Advanced [show]


Don Cornish, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear red pants and tee shirts. He is bald on top and has large golden tufts of hair around his ears. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a bit of a xeno-phobe, disliking non-Humans.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has had some formal music training, and achieved minor success. He has since lost track of the people in his past.

Motivation: Regain custody of his son; and human compassion

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Family, Military. Occupation: Slave Trader

Voice: Complex vocabulary, royal

Attributes [hide]

Don Cornish, Male Human Warrior 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)16 (+3) 13 (+1)17 (+3)
Skills Perception +3, Stealth +5
Senses Passive Perception 15
Languages Common, Undercommon, Giant, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 36000 sp.


Social Check DCs


Anthony Hadlee, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears just a grey suit. He has golden hair. He has brown eyes.

Personality: A skeptical and narcissistic man, Anthony's first love is himself. His second love is also himself. He also has developed a complete distrust of the Roofer profession.

History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He inherited the family business which he has now maintained for 8 years.

Motivation: To reunite with his old friends; and nothing but the best is good enough for him

Ideals: Impeccable. Bonds: Job, Immigrant, Family, Adventurer. Occupation: Ruler

Voice: Pirate accent

Attributes [hide]

Anthony Hadlee, Male Human Druid 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)13 (+1) 14 (+2)16 (+3)
Skills History +3, Persuasion +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 46000 sp.


Social Check DCs


Robert Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has a slight overbite and is overall scrawny. His long blonde hair reaches down to his waist. This gray eyed southerner is not easily forgotten.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is harsh and unforgiving.

History: He comes from a rich southern family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Persistence. Flaws: Antagonistic, Insane. Bonds: Attractive, Rich, Adventurer. Occupation: Courier

Voice: Forgets to breathe while speaking

Attributes [hide]

Robert Ramsay, Male Human Expert 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)14 (+2) 15 (+2)10 (+0)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2900 sp.


Social Check DCs


Trey Clifton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fighting clothing, which leaves very little to the imagination. He has styled his blonde hair well, parting it to the left. His violet eyes dart from person to person.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Trey grew up listening to his father's many stories. He has chosen to use the inheritance that was left to him frivolously. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting, Athletic, Optimist. Bonds: Adventurer, Rich. Occupation: Animal Trainer

Voice: Pirate accent

Attributes [hide]

Trey Clifton, Male Human Commoner 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)12 (+1) 12 (+1)9 (-1)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp.


Social Check DCs


Peter Vance, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and green handkerchief worn on his left side, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He has moderate length white hair. He wears crescent spectacles with a black brim.

Personality: A deeply religious man he believes everything happens for a reason. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Peter was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted from career to career and currently works as a Mortician.

Motivation: He is unsatisfied with his job; and doesn't want to be a mortician and was forced into it by his family

Flaws: Fearful. Bonds: Religious, Job, Military, Family. Occupation: Mortician

Voice: Pronounces difficult words wrong

Attributes [hide]

Peter Vance, Male Human Ranger 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 10 (+0)9 (-1) 14 (+2)11 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs

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