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NPC Generator

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Advanced [show]


Thomas Melancon, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses in collared shirts and wears a proper scarf over his head. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: He snorts whenever he laughs or is feeling confident. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He got into the Fortune-teller business at a young age. He was an apprentice working in his mother's forge. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He'd like to take his coworkers down a peg; and to reunite with his old friends

Flaws: Secretive. Bonds: Attractive, Job, Adventurer. Occupation: Fortune-teller

Voice: Russian accent

Attributes [hide]

Thomas Melancon, Male Human Adept 8
Medium (6'5") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 50 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)10 (+0) 15 (+2)9 (-1)
Skills Medicine +5, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Patrick Mori, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a grey vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his grey boots flare out at the collars, and is pretty ugly. He has no hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the south to a Painter, Patrick learned a great deal about his father's area of expertise. He was taken from his home at a very young age. He inherited the family business which he has now maintained for 3 years.

Motivation: Human compassion; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Job, Slave. Occupation: Painter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Patrick Mori, Male Human Druid 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)13 (+1) 12 (+1)14 (+2)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 700 gp. Obsidian (12 gp). Moss agate (12 gp).


Social Check DCs


Anthony Hallewell, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries with him a set of ceremonial daggers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His silver hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: Calm and collected, he is a well trained Shipwright. He has a small toy that he constantly fidgets with.

History: Anthony was born with his father's beautiful face. A gifted student he started as a Dyer, but he got bored and became a Shipwright. He ran away from his former home and has been making his living as a Shipwright for the past few years.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Job. Occupation: Shipwright

Voice: Speaks like tongue is numb

Attributes [hide]

Anthony Hallewell, Male Human Commoner 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 33 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)12 (+1) 11 (+0)11 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 1000 sp. White opal (1300 gp). Freshwater pearl (15 gp). Onyx (30 gp). Carnelian (30 gp).


Social Check DCs


Guy Harrington, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is long and red with streaks of golden, and is pulled back with small red clips. His beard is golden, braided, and well cared for. He wears large thick round spectacles.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Guy grew up listening to his mother's many stories. He dropped out of school before completing his studies. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Barber

Voice: Slow speaker

Attributes [hide]

Guy Harrington, Male Human Barbarian 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 44 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common, Terran, Elven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp. Blue sapphire (900 gp). 1 Minor magic item.


Social Check DCs


Hugh Barney, Male Human [Permalink]

Personal [hide]

Description: A 5'10" southern man, he wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. His brown hair is still thick. His eyes are violet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not believe in violence as a means to an end. He is a dedicated Crown-heir but believes his peers are too gung-ho.

History: He got into the Crown-heir business at a young age. In his 12th year, his parents were killed by a illithids raid, leaving Hugh alone in the world. After a stint in an orphanage, he was adopted. He became a Crown-heir soon after.

Motivation: Someone believes him a fraud; and he is unsatisfied with his job

Ideals: Joker, Pacifist. Bonds: Adventurer, Job, Enemies. Occupation: Crown-heir

Voice: Breathy voice

Attributes [hide]

Hugh Barney, Male Human Rogue 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 10 (+0)13 (+1) 11 (+0)17 (+3)
Skills Intimidation +6, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 800 gp. Zircon (50 gp). White pearl (160 gp).


Social Check DCs

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