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NPC Generator

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Advanced [show]


Shane Dayton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tan collared shirt and blue pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He keeps his red hair in a pixie cut. His eyes are amber and beady.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is lazy and tries to find solutions quickly.

History: He got into the Animal Trainer business at a young age. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has achieved small success as a Animal Trainer.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Gifted. Flaws: Ugly, Antagonistic, Lazy. Bonds: Job. Occupation: Animal Trainer

Voice: Speaks with squeezed throat

Attributes [hide]

Shane Dayton, Male Human Commoner 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)9 (-1) 17 (+3)11 (+0)
Skills Investigation +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. Alexandrite (1100 gp). Jet (90 gp). Aquamarine (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Winchester, Male Human [Permalink]

Personal [hide]

Description: He typically wears yellow cloth garments or leather armor, and carries falchions. His blonde hair is smooth and relatively long. He has gleaming, smiling violet eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the west. He was an apprentice working in his mother's forge. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult; and meet up once more with his childhood friend

Ideals: Fighting, Logical. Bonds: Job, Immigrant, Adventurer. Occupation: Sellsword

Voice: Draws out vowels

Attributes [hide]

Adam Winchester, Male Human Aristocrat 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)12 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Trym Snape, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He is physically well-built. He wears a small hat to cover his moderate length golden hair. His eyes are a pleasant brown.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was raised in a white middle class family as the only child. A few years later when the north was not economically sound they moved to his current location. He has been saving his money to try and buy his sister's freedom.

Motivation: To find somewhere to settle down.

Flaws: Mundane. Bonds: Attractive, Family, Immigrant. Occupation: Barrister

Voice: Stutters

Attributes [hide]

Trym Snape, Male Human Rogue 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)13 (+1) 15 (+2)18 (+4)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Silver comb with moonstones (300 gp). 1 Darkwood Buckler. 1 Banded mail. 1 Banded mail.


Social Check DCs


Roger Marley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a long, red cloak. His long blonde hair reaches down to his waist. This blue eyed westerner is not easily forgotten.

Personality: A deeply religious man he believes everything happens for a reason. He has a minor phobia of water and hates getting wet.

History: When he was but 8 years old his parents immigrated from the west. Roger was born on a far western desert where he grew up under the tutelage of his mother, an expert Roofer. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Expand his business; and balancing his hectic life and new roofer responsibilities is difficult

Flaws: Fearful. Bonds: Attractive, Religious, Immigrant, In love, Job. Occupation: Roofer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Roger Marley, Male Human Sorcerer 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)16 (+3) 15 (+2)16 (+3)
Skills Investigation +5, Medicine +4
Senses Passive Perception 12
Languages Common, Auran, Gnome, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 100 gp.


Social Check DCs


Odo Ogden, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a lot of dark rich colors, with gold accents. His golden hair is cut short with large spiked bangs in the front. He is very pretty but has cold, dead eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. As long as the job gets done he does not care how it got done.

History: He was born at the edge of vast plains. His mother took him hunting and taught him how to get in the mind of other creatures. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Doesn't want to be a Ploughman and was forced into it by his family; and he is not mentally stable, and does not behave rationally

Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Ploughman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Odo Ogden, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)16 (+3) 11 (+0)12 (+1)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. Chrysoprase (60 gp). Tourmaline (120 gp).


Social Check DCs

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