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NPC Generator

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Advanced [show]


Adelard Rutland, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a robe, a symbol of luck around his neck, and a scythe on his belt. His whole body is exceptionally muscular. With a patchy black beard and wild black hair. He has gleaming, smiling brown eyes.

Personality: Abrasive and pushy, he has a hard time making friends. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Adelard is combative with any and all who dare try his patience in the slightest.

History: He was born the only child of a wealthy merchant. Adelard was born on a far western forest where he grew up under the tutelage of his father, an expert Courier. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Retire the richest man in the west; and he has decided he is irredeemable

Ideals: Fighting, Justice, Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Courier

Voice: Pronounces O like U

Attributes [hide]

Adelard Rutland, Male Human Warrior 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)8 (-1) 15 (+2)13 (+1)
Skills Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Alex Brandon, Male Human [Permalink]

Personal [hide]

Description: This southern man usually wears his blue robe and has his spear always slung over his shoulder. His clothes are grease stained in places. His hair is chestnut and very short. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Alex was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Alex's father didn't care for him much, and the feeling was mutual. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alex fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive. Occupation: Barkeep

Voice: Complex vocabulary, royal

Attributes [hide]

Alex Brandon, Male Human Expert 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)16 (+3) 9 (-1)8 (-1)
Skills Medicine +1, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Infernal, Sylvan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp. 1 Bullseye lantern.


Social Check DCs


Peter Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears an entirely pastel suit with brown socks and a vest with buckled shoes. His whole body is exceptionally muscular. He has a very tight haircut. His skin is flawless and his gray eyes scan people very quickly.

Personality: Confrontational and typically high on some drug or another. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Born to a pair of adventurers, Peter grew up listening to his father's many stories. He moved from fad to fad and when he turned 15 he discovered poetry. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Artistic. Flaws: Addict. Bonds: Immigrant, Attractive, Adventurer. Occupation: Masseuse

Voice: Stutters

Attributes [hide]

Peter Wordsworth, Male Human Monk 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)15 (+2) 14 (+2)12 (+1)
Skills History +4, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Rolf Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats. He has a red handlebar mustache and slicked back red hair. His face is covered beneath a completely black helmet.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an apprentice working in his mother's forge. He tends to his Merchant job now, and dutifully fulfills any obligations he has.

Motivation: He feels the way he acts is they only way to get by in the world; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Opinionated. Bonds: Religious, Job. Occupation: Merchant

Voice: Uses sign language

Attributes [hide]

Rolf Everleigh, Male Human Monk 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)7 (-2) 15 (+2)14 (+2)
Skills Medicine +4, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp. Hematite (5 gp). Amethyst (70 gp).


Social Check DCs


Chad Anderton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear flannel. His brown hair is unkempt and raggedy. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, he has a hard time making friends. Chad is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Chad was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Barrister

Voice: Hard of hearing, loud

Attributes [hide]

Chad Anderton, Male Human Barbarian 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 63 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)13 (+1) 7 (-2)15 (+2)
Skills Religion +4, Survival +1
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4

Possessions: 700 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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