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NPC Generator

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Advanced [show]


Theodoric Compton, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, typically a more casual-formal manner. He has a penchant for wearing a ring with an oversized amber on his left hand. He wears his hair in dreadlocks. His blue eyes lackadaisically let the world flow into them.

Personality: Abrasive and pushy, he has a hard time making friends. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a mountains tribe. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Rich, Nature. Occupation: Shoemaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Theodoric Compton, Male Human Commoner 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 0 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 5 (-3)16 (+3) 11 (+0)15 (+2)
Skills Intimidation +4, Religion +5
Senses Passive Perception 10
Languages Common, Goblin, Ignan, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Old masterpiece painting (700 gp).


Social Check DCs


Tim Dayton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears a white vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is cut close to his head. He has gleaming, smiling brown eyes.

Personality: Tim wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He is skeptical of what others tell him and is slow to trust.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Disciplined. Flaws: Ugly, Shy, Mundane. Occupation: Butcher

Voice: Low and grunting

Attributes [hide]

Tim Dayton, Male Human Wizard 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)9 (-1) 15 (+2)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Don Merton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears very tight pants and wife beaters, though occasionally he sports a tan coat. He has a red handlebar mustache and slicked back red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: A deep hatred of drow; and he wants revenge against drow

Ideals: Impeccable. Flaws: Disease. Bonds: Rich, Adventurer, Enemies. Occupation: Bellfounder

Voice: Thin and wheezing

Attributes [hide]

Don Merton, Male Human Warrior 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)14 (+2) 11 (+0)11 (+0)
Skills Athletics +3, Nature +4
Senses Passive Perception 10
Languages Common, Giant, Infernal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +4

Possessions: 500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Minor magic item.


Social Check DCs


Shane Berkeley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. He is tall, broad shouldered and powerfully built. He wears a small hat to cover his moderate length red hair. He has a tattooed face.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He uses divination through singing.

History: He served in the navy to pay for his family's outstanding loans. When Shane reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He tends to his Weaver job now, and dutifully fulfills any obligations he has.

Motivation: Wants his loneliness to end; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Racist. Bonds: Military, Job, Has a crush. Occupation: Weaver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shane Berkeley, Male Human Monk 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)7 (-2) 13 (+1)10 (+0)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1 Half-Plate.


Social Check DCs


Justin Weld, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is typically in his Blacksmith uniform. He has styled his auburn hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.

Personality: Calm and collected, he is a well trained Blacksmith. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Justin was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Justin's father didn't care for him much, and the feeling was mutual. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.

Motivation: To end his boredom; and further expansion of business

Flaws: Ugly, Antagonistic, Mundane. Bonds: Job, Religious. Occupation: Blacksmith

Voice: Can't modulate volume

Attributes [hide]

Justin Weld, Male Human Wizard 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)14 (+2) 17 (+3)14 (+2)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 13
Languages Common, Sylvan, Terran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 200 gp. A delicate brass dragon egg (10 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item.


Social Check DCs

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