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NPC Generator

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Advanced [show]


Lewis Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His long red hair is drawn into a two foot long braid. His amber eyes peer out from beneath his wide-brimmed green hat.

Personality: Overbrimming with self-confidence, Lewis isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is skeptical of what others tell him and is slow to trust.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His druidic abilities were realized during a raid on his village. He now owns his own business.

Motivation: Further expansion of business; and to share knowledge with the world

Ideals: Impeccable, Gifted, Logical. Flaws: Shy. Bonds: Job. Occupation: Weaver

Voice: Gruff and masculine

Attributes [hide]

Lewis Kinsley, Male Human Commoner 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)7 (-2) 14 (+2)13 (+1)
Skills Arcana +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp.


Social Check DCs


Wymar Hastings, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears skinny pants and wears a blue and brown robe with the hood down. His hair is chestnut and curly. His skin is flawless and his brown eyes scan people very quickly.

Personality: Wymar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He receives visions of the future at random moments

History: He was born at the edge of vast island. Wymar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Gifted. Bonds: Attractive, Nature, Guardian. Occupation: Mason

Voice: High pitched, excited

Attributes [hide]

Wymar Hastings, Male Human Barbarian 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 33 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)18 (+4) 11 (+0)11 (+0)
Skills Insight +2, Stealth +1
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Gnome, Goblin
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 16000 cp. 1 Minor magic item.


Social Check DCs


Gerard Coombs, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses in brown turtlenecks beneath a blue coat with black slacks, he is not a threatening figure. His golden hair is lengthy and is close to two feet long. His face is scarred and worn.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the south to a Mortician, Gerard learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He has worked as a Mortician like his father before him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a sculptor again

Ideals: Fighting. Flaws: Ugly, Sensitive, Forgetful. Bonds: Job. Occupation: Mortician

Voice: Spanish accent

Attributes [hide]

Gerard Coombs, Male Human Bard 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Kendall, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His hair is golden and curly. He is baby faced.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He invites people to come help in his community garden.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Manfred was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Manfred's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Shy, Antagonistic. Occupation: Healer

Voice: Hard of hearing, loud

Attributes [hide]

Manfred Kendall, Male Human Druid 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 12 (+1)13 (+1) 9 (-1)7 (-2)
Skills Investigation +4
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Wymar Quinton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a well pressed and immaculate suit (or dress). His golden hair is braided into rings. His amber eyes lackadaisically let the world flow into them.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born to loving parents in a slum to the north. His first spouse was a Sculptor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Flaws: Mundane. Bonds: Enemies, Poor, Family. Occupation: Fletcher

Voice: Excited and jittery

Attributes [hide]

Wymar Quinton, Male Human Cleric 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)15 (+2) 10 (+0)8 (-1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. 2 Acid flasks. 2 Antitoxin.


Social Check DCs

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