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Advanced [show]


Everard Kinsley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is portly but not overly obese. His long white hair is drawn into a two foot long braid. He has a tattooed face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His parents moved while he was still in utero so he is the first generation to be born here. He helped his mother out around the business and became quite the natural. He struck the Miner job and began his own company from there.

Motivation: To be a Courier again; and he has money and likes to spend it

Flaws: Insomniac. Bonds: Attractive, Rich, Immigrant, Job. Occupation: Miner

Voice: Speaks with a cold

Attributes [hide]

Everard Kinsley, Male Human Commoner 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 8 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Frederick Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears just a yellow suit. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His golden hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He receives visions of the future at random moments

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants his loneliness to end; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Disease. Bonds: Adventurer, Attractive, Has a crush. Occupation: Stableman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Frederick Middleton, Male Human Barbarian 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)8 (-1) 16 (+3)11 (+0)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 30000 cp. Tiger eye turquoise (16 gp). Fire opal (1000 gp). Sard (30 gp). Alexandrite (1200 gp).


Social Check DCs


Peter Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is well dressed, constantly wearing a pastel suit, black shirt, and brown tie. His chestnut hair is cut short. He is very pretty but has cold, dead eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Peter lived on a farm with his father, near the main road leading to a nearby town. His father was a soldier and died while he was still young. Peter was left his father's suit of armor and trained in its use and care. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Family, Military. Occupation: Animal Trainer

Voice: Posh accent

Attributes [hide]

Peter Stansfield, Male Human Ranger 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 19 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)10 (+0) 15 (+2)10 (+0)
Skills Sleight of Hand +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 600 gp.


Social Check DCs


Diggory Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is portly but not overly obese. His black hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: He is fixated on the number 62. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable, Logical. Flaws: Insane. Bonds: Adventurer, Slave. Occupation: Architect

Voice: Excited and jittery

Attributes [hide]

Diggory Coombs, Male Human Cleric 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)16 (+3) 12 (+1)9 (-1)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Ignan, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 600 gp. Alexandrite (200 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dean Kendal, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He very much looks the part of a Engraver. His long red hair is drawn into a two foot long braid. He is baby faced.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the west to a Engraver, Dean learned a great deal about his mother's area of expertise. His childhood dream was to be a Painter, but he was a colossal failure. He ran away from his former home and has been making his living as a Engraver for the past few years.

Motivation: Balancing his hectic life and new Engraver responsibilities is difficult; and expand his business

Ideals: Logical. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Engraver

Voice: Sleepy voice

Attributes [hide]

Dean Kendal, Male Human Monk 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)14 (+2) 9 (-1)16 (+3)
Skills Athletics +3, Stealth +4
Senses Passive Perception 9
Languages Common, Gnoll, Ignan
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +4

Possessions: 800 gp. Eye agate (10 gp). Deep blue spinel (800 gp). Rich purple corundum (700 gp). Onyx (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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