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NPC Generator

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Advanced [show]


Bertram Gresham, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large violet jacket. He carries with him a set of warhammers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has a black handlebar mustache and slicked back black hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is a Sailor first and foremost. He believes firmly that knowledge should be universal. Bertram enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in the west, but his parents moved at a very young age to the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He has gone from town to town working and never settling down anywhere, but has fallen for a local Baker. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is unsatisfied with his job; and he's attracted to the pc

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Job, Immigrant, Has a crush. Occupation: Sailor

Voice: Shortens vowels

Attributes [hide]

Bertram Gresham, Male Human Paladin 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)14 (+2) 15 (+2)7 (-2)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Undercommon, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 4000 cp. Obsidian (15 gp). 1 Darkwood Shield.


Social Check DCs


Anselm Easton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a white armored body suit, with a simple pastel line shooting up and back down. His hair is auburn and curly. He wears a mask on his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. When he's not drinking or sleeping the drinks off, he's doing music.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has chosen to use the inheritance that was left to him frivolously. He has never given up on his music dream.

Motivation: He has money and likes to spend it; and to get a good night's sleep

Ideals: Fighting, Artistic, Gifted. Bonds: Rich. Occupation: Engraver

Voice: Posh accent

Attributes [hide]

Anselm Easton, Male Human Sorcerer 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 9 (-1)12 (+1)
Skills Deception +3, Perception +1
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 300 gp.


Social Check DCs


Anthony Gladstone, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His brown hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Anthony is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Anthony was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He is searching for what he claims is his rightful reward.

Motivation: To unite with his sister; and marry his sister to traveling adventurers

Ideals: Extrovert. Bonds: Attractive, Poor, Family, Adventurer. Occupation: Architect

Voice: Italian accent

Attributes [hide]

Anthony Gladstone, Male Human Fighter 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)11 (+0) 18 (+4)9 (-1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5

Possessions: 2000 sp. Lapis lazuli (11 gp). Blue sapphire (900 gp). Black star sapphire (900 gp). Deep blue spinel (1300 gp).


Social Check DCs


Gerald Hackney, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tattered old clothes. His red hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to make people angry or surprised. He also has developed a complete distrust of the Barrister profession.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He made a point of taking high paying jobs and getting most of it up front. He has achieved small success as a Interpreter.

Motivation: Wants to open a new tavern; and he's looking for his big break

Flaws: Ugly, Antagonistic. Bonds: Job, Military, Adventurer. Occupation: Interpreter

Voice: Thin and wheezing

Attributes [hide]

Gerald Hackney, Male Human Adept 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 39 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)14 (+2) 12 (+1)15 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 40000 cp. Fiery yellow corundum (1300 gp). Zircon (80 gp). Azurite (8 gp). Deep green spinel (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Winchester, Male Human [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. He has a moderate pudge and is not very fit. He has dyed his greying brown hair a little too much giving a sharp brown color. He wears a mask on his face.

Personality: He likes to make people angry or surprised. He is skeptical of what others tell him and is slow to trust.

History: A powerful wizard made him what he is. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and he's looking for his big break

Flaws: Antagonistic, Shy. Bonds: Mentor, Family, Adventurer. Occupation: Scribe

Voice: Jamaican accent

Attributes [hide]

Percival Winchester, Male Human Rogue 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 7 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)9 (-1) 14 (+2)12 (+1)
Skills Performance +3, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Golden yellow topaz (800 gp). Alexandrite (800 gp). Obsidian (14 gp). White pearl (50 gp). 1 Minor magic item.


Social Check DCs

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