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NPC Generator

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Advanced [show]


Odo Yardley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, but even with his fine clothing he looks run-down. He has a chestnut handlebar mustache and slicked back chestnut hair. He tend to wears goggles to shield his eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and retire the richest man in the south

Ideals: Justice, Fighting, Entrepeneur. Flaws: Greedy. Bonds: Immigrant. Occupation: Mayor

Voice: Draws out vowels

Attributes [hide]

Odo Yardley, Male Human Paladin 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)17 (+3) 10 (+0)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common, Infernal, Auran, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Black pearl (500 gp). Lapis lazuli (8 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Patrick Merton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a black collared shirt and yellow pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. With bright red hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He comes from a rich eastern family. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it; and he is not mentally stable, and does not behave rationally

Ideals: Joker, Athletic. Flaws: Insane, Forgetful. Bonds: Rich. Occupation: Healer

Voice: Spits and sputters

Attributes [hide]

Patrick Merton, Male Human Barbarian 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)10 (+0) 13 (+1)10 (+0)
Skills Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Chad Shirley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a custom-built plate barding that's adorned with grey lining and desert motifs. His hair is always cut to a buzz. He is baby faced.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.

History: He was born the only child of a wealthy merchant. His mother was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels the way he acts is they only way to get by in the world; and retire the richest man in the south

Ideals: Impeccable, Persistence, Entrepeneur. Flaws: Antagonistic. Bonds: Poor. Occupation: Architect

Voice: Low range voice

Attributes [hide]

Chad Shirley, Male Human Commoner 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)13 (+1) 16 (+3)14 (+2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 6 Acid flasks. 2 Alchemist’s fire. 3 Smokesticks.


Social Check DCs


Lewis Norton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair, while still mostly red, has prominent grey streaks. His green eyes dart from person to person.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lewis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Impeccable. Flaws: Fearful. Occupation: Bowyer

Voice: Russian accent

Attributes [hide]

Lewis Norton, Male Human Warlock 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)15 (+2) 14 (+2)13 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common, Infernal, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 900 sp.


Social Check DCs


Dean Tindall, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears a worn and beaten armor. His right leg appears badly burned and disfigured. His brown hair is styled in orderly dreadlocks. His eyes are amber and he is always smoking a pipe.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is lazy, self-centered, vain, and jealous.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Philantrophist. Flaws: Antagonistic, Selfish. Bonds: Rich. Occupation: Ploughman

Voice: Hissing voice

Attributes [hide]

Dean Tindall, Male Human Commoner 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)14 (+2) 13 (+1)17 (+3)
Skills Athletics +5, Nature +4
Senses Passive Perception 11
Languages Common, Ignan, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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