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NPC Generator

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Advanced [show]


Frederick Lindsay, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, brown cloak. His red hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.

Personality: Frederick is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He invites people to come help in his community garden.

History: Born in the east to a Merchant, Frederick learned a great deal about his mother's area of expertise. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has worked as a Merchant like his mother before him.

Motivation: He's attracted to the PC; and he is compelled to act according to his religious beliefs

Ideals: Extrovert, Philantrophist. Bonds: Immigrant, Job, Religious, Has a crush. Occupation: Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Frederick Lindsay, Male Human Commoner 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)12 (+1) 12 (+1)12 (+1)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1800 sp. 1 Silver holy symbol. 1 Healer’s kit.


Social Check DCs


Miles Tatum, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his shortbow. His golden hair is smooth and relatively long. He is baby faced.

Personality: He is happy with his job as a Sage. He turns his eye from what people do, preferring to live and let live. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the south. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has achieved small success as a Sage.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Forgetful. Bonds: Job, Immigrant. Occupation: Sage

Voice: Voice breaks

Attributes [hide]

Miles Tatum, Male Human Commoner 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)6 (-2) 11 (+0)12 (+1) 6 (-2)12 (+1)
Skills Deception +3, Medicine +0
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee -1 / 1d8-3, Ranged +0 / 1d8-2, Grapple -2

Possessions: 400 gp. 1 Darkwood Shield. 1 Masterwork studded leather.


Social Check DCs


Bertram Walcott, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is wearing a long, tan, dusty cloak. His skin is also unnaturally pale. His hair is short and silver. His eyes are blue and beady.

Personality: A skeptical and narcissistic man, Bertram's first love is himself. His second love is also himself. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Bertram was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. His first spouse was a Stylist, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He is searching for what he claims is his rightful reward.

Motivation: He's repulsed by the PC; and he wants to meet his childhood hero

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Family, Poor, Adventurer. Occupation: Bowyer

Voice: Slurs words

Attributes [hide]

Bertram Walcott, Male Human Expert 8
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 39 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)8 (-1) 17 (+3)15 (+2)
Skills Arcana +2, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Shelley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses like a well dressed Miller does. He has a small bristly mustache and wavy black hair. His ears are large.

Personality: Overbrimming with self-confidence, Hubert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He tends to his Miller job now, and dutifully fulfills any obligations he has.

Motivation: Wants to work out more often; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Job, Family. Occupation: Miller

Voice: Scottish accent

Attributes [hide]

Hubert Shelley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 2 Thunderstones. 2 Thunderstones. 4 Antitoxin.


Social Check DCs


Chad Kensley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is cut close to his head. His violet eyes have a joyful gleam in them most of the time.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has chosen to use the inheritance that was left to him frivolously. He inherited the family business which he has now maintained for 15 years.

Motivation: He is greedy.

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Rich, Job. Occupation: Interpreter

Voice: Timid voice

Attributes [hide]

Chad Kensley, Male Human Sorcerer 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)13 (+1) 6 (-2)11 (+0)
Skills History +3, Perception +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 50 pp.


Social Check DCs

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