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Advanced [show]


Gilbert Walcott, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing colorful clothing, dressed as a Bowyer. His hair is greying and his face has many wrinkles. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is fixated on the number 79. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved from fad to fad and when he turned 15 he discovered poetry. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Artistic. Flaws: Insane. Bonds: Military, Adventurer. Occupation: Bowyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Gilbert Walcott, Male Human Barbarian 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 40 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)10 (+0) 8 (-1)11 (+0)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. White opal (700 gp). Tiger eye turquoise (7 gp). 1 Chain shirt. 1 Half-Plate. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Ralf Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and sports empty pouches on his belt. His red hair is drawn into a tight pony tail with a butterfly scrunchie. His amber eyes dart from person to person to random spaces in the air.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Navigator business at a young age. When Ralf reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Optimist. Bonds: Adventurer, Job, Military, In love. Occupation: Navigator

Voice: Whispers

Attributes [hide]

Ralf Hayhurst, Male Human Expert 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)17 (+3) 15 (+2)7 (-2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Aquan, Elven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. 1 Half-Plate. 1 Chain shirt. 1 Darkwood Buckler.


Social Check DCs


Miles Barney, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears skinny pants and wears a brown and blue robe with the hood down. With bright silver hair and a scraggly beard. His green eyes lackadaisically let the world flow into them.

Personality: Cocky and sure of himself, he believes he is the best Armorer born in the past three hundred years. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised in a white middle class family as the only child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Expand his business.

Flaws: Shy, Mundane. Bonds: Job, In love. Occupation: Armorer

Voice: Speaks with squeezed throat

Attributes [hide]

Miles Barney, Male Human Adept 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)8 (-1) 14 (+2)10 (+0)
Skills Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gerard Clifton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a tan poncho over his likewise colored trousers and shirt. He wears a small hat to hide his balding. His fierce hazel eyes like to dwell on things.

Personality: He is irascible and easily irritated. He plays an instrument quite well.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was always very intelligent and has formed a secret society of specialists.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Antagonistic, Secretive. Bonds: Mentor, Adventurer. Occupation: Architect

Voice: Sensual and smooth

Attributes [hide]

Gerard Clifton, Male Human Cleric 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 10 (+0)5 (-3)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 10
Languages Common, Giant, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 4000 sp. Alexandrite (400 gp). Zircon (50 gp).


Social Check DCs


Henry Kelsey, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tan collared shirt and red pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His moppish white hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Prone to second guessing himself, he comes off as nervous. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He is the product a well kept family trust fund and as such has never really known need. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and a need for knowledge about a nearby landmark

Flaws: Shy, Secretive. Bonds: Rich, Adventurer, Job. Occupation: Glassblower

Voice: Speaks with squeezed throat

Attributes [hide]

Henry Kelsey, Male Human Commoner 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)14 (+2) 16 (+3)10 (+0)
Skills Deception +2, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Giant, Draconic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 4000 cp. Hematite (11 gp). Violet garnet (600 gp). Rhodochrosite (11 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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